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Pixelorama/Scripts/Global.gd
OverloadedOrama e825cc03e5 UndoRedo vol 10 - Add/Remove/Clone/Move Frames now have UndoRedo
- UndoRedo for Add/Remove/Clone/Move Frames
- Set functions for frame changes (both on canvases and Global.current_frame)
- Removed unneeded signal methods and put multiple signals on one method instead (for example, add and clone layer button signals both connect to add_layer())
- Fixed bug where, if you opened a .pxo file with multiple frames, the remove frame button would be disabled.
- Probably other small things that I'm forgetting to mention
2019-11-10 03:25:25 +02:00

323 lines
13 KiB
GDScript

extends Node
var undo_redo : UndoRedo
var undos := 0 #The number of times we added undo properties
var current_frame := 0 setget frame_changed
# warning-ignore:unused_class_variable
var can_draw := false
# warning-ignore:unused_class_variable
var has_focus := false
# warning-ignore:unused_class_variable
var onion_skinning_past_rate := 0
# warning-ignore:unused_class_variable
var onion_skinning_future_rate := 0
# warning-ignore:unused_class_variable
var onion_skinning_blue_red := false
# warning-ignore:unused_class_variable
var tile_mode := false
# warning-ignore:unused_class_variable
var draw_grid := false
var canvases := []
# warning-ignore:unused_class_variable
var hidden_canvases := []
var canvas : Canvas
var canvas_parent : Node
var second_viewport : ViewportContainer
var viewport_separator : VSeparator
var split_screen_button : Button
# warning-ignore:unused_class_variable
var left_square_indicator_visible := true
# warning-ignore:unused_class_variable
var right_square_indicator_visible := false
var camera : Camera2D
var camera2 : Camera2D
var selection_rectangle : Polygon2D
# warning-ignore:unused_class_variable
var selected_pixels := []
var image_clipboard : Image
var file_menu : MenuButton
var edit_menu : MenuButton
var view_menu : MenuButton
var help_menu : MenuButton
var left_indicator : Sprite
var right_indicator : Sprite
var left_color_picker : ColorPickerButton
var right_color_picker : ColorPickerButton
var left_brush_size_edit : SpinBox
var right_brush_size_edit : SpinBox
var left_interpolate_slider : HSlider
var right_interpolate_slider : HSlider
var left_brush_indicator : Sprite
var right_brush_indicator : Sprite
var loop_animation_button : Button
var play_forward : Button
var play_backwards : Button
var frame_container : HBoxContainer
var remove_frame_button : Button
var move_left_frame_button : Button
var move_right_frame_button : Button
var vbox_layer_container : VBoxContainer
var remove_layer_button : Button
var move_up_layer_button : Button
var move_down_layer_button : Button
var merge_down_layer_button : Button
var cursor_position_label : Label
var zoom_level_label : Label
var current_frame_label : Label
# warning-ignore:unused_class_variable
var current_left_tool := "Pencil"
# warning-ignore:unused_class_variable
var current_right_tool := "Eraser"
#Brushes
enum BRUSH_TYPES {PIXEL, CUSTOM}
# warning-ignore:unused_class_variable
var left_brush_size := 1
# warning-ignore:unused_class_variable
var right_brush_size := 1
# warning-ignore:unused_class_variable
var current_left_brush_type = BRUSH_TYPES.PIXEL
# warning-ignore:unused_class_variable
var current_right_brush_type = BRUSH_TYPES.PIXEL
# warning-ignore:unused_class_variable
var left_horizontal_mirror := false
# warning-ignore:unused_class_variable
var left_vertical_mirror := false
# warning-ignore:unused_class_variable
var right_horizontal_mirror := false
# warning-ignore:unused_class_variable
var right_vertical_mirror := false
# warning-ignore:unused_class_variable
var custom_brushes := []
# warning-ignore:unused_class_variable
var custom_left_brush_index := -1
# warning-ignore:unused_class_variable
var custom_right_brush_index := -1
# warning-ignore:unused_class_variable
var custom_left_brush_image : Image
# warning-ignore:unused_class_variable
var custom_right_brush_image : Image
# warning-ignore:unused_class_variable
var custom_left_brush_texture := ImageTexture.new()
# warning-ignore:unused_class_variable
var custom_right_brush_texture := ImageTexture.new()
func _ready() -> void:
undo_redo = UndoRedo.new()
var root = get_tree().get_root()
canvas = find_node_by_name(root, "Canvas")
canvases.append(canvas)
canvas_parent = canvas.get_parent()
second_viewport = find_node_by_name(root, "ViewportContainer2")
viewport_separator = find_node_by_name(root, "ViewportSeparator")
split_screen_button = find_node_by_name(root, "SplitScreenButton")
camera = find_node_by_name(canvas_parent, "Camera2D")
camera2 = find_node_by_name(canvas_parent.get_parent().get_parent(), "Camera2D2")
selection_rectangle = find_node_by_name(root, "SelectionRectangle")
image_clipboard = Image.new()
file_menu = find_node_by_name(root, "FileMenu")
edit_menu = find_node_by_name(root, "EditMenu")
view_menu = find_node_by_name(root, "ViewMenu")
help_menu = find_node_by_name(root, "HelpMenu")
left_indicator = find_node_by_name(root, "LeftIndicator")
right_indicator = find_node_by_name(root, "RightIndicator")
left_color_picker = find_node_by_name(root, "LeftColorPickerButton")
right_color_picker = find_node_by_name(root, "RightColorPickerButton")
left_brush_size_edit = find_node_by_name(root, "LeftBrushSizeEdit")
right_brush_size_edit = find_node_by_name(root, "RightBrushSizeEdit")
left_interpolate_slider = find_node_by_name(root, "LeftInterpolateFactor")
right_interpolate_slider = find_node_by_name(root, "RightInterpolateFactor")
left_brush_indicator = find_node_by_name(root, "LeftBrushIndicator")
right_brush_indicator = find_node_by_name(root, "RightBrushIndicator")
loop_animation_button = find_node_by_name(root, "LoopAnim")
play_forward = find_node_by_name(root, "PlayForward")
play_backwards = find_node_by_name(root, "PlayBackwards")
frame_container = find_node_by_name(root, "FrameContainer")
remove_frame_button = find_node_by_name(root, "RemoveFrame")
move_left_frame_button = find_node_by_name(root, "MoveFrameLeft")
move_right_frame_button = find_node_by_name(root, "MoveFrameRight")
vbox_layer_container = find_node_by_name(root, "VBoxLayerContainer")
remove_layer_button = find_node_by_name(root, "RemoveLayerButton")
move_up_layer_button = find_node_by_name(root, "MoveUpLayer")
move_down_layer_button = find_node_by_name(root, "MoveDownLayer")
merge_down_layer_button = find_node_by_name(root, "MergeDownLayer")
cursor_position_label = find_node_by_name(root, "CursorPosition")
zoom_level_label = find_node_by_name(root, "ZoomLevel")
current_frame_label = find_node_by_name(root, "CurrentFrame")
#Thanks to https://godotengine.org/qa/17524/how-to-find-an-instanced-scene-by-its-name
func find_node_by_name(root, node_name) -> Node:
if root.get_name() == node_name:
return root
for child in root.get_children():
if child.get_name() == node_name:
return child
var found = find_node_by_name(child, node_name)
if found:
return found
return null
func undo(_canvases : Array, layer_index : int = -1) -> void:
undos -= 1
var action_name : String = undo_redo.get_current_action_name()
if action_name == "Draw" || action_name == "Rectangle Select" || action_name == "Scale" || action_name == "Merge Layer":
for c in _canvases:
if layer_index > -1:
c.update_texture(layer_index)
else:
for i in c.layers.size():
c.update_texture(i)
if action_name == "Scale":
c.camera_zoom()
if "Layer" in action_name:
var current_layer_index : int = _canvases[0].current_layer_index
_canvases[0].generate_layer_panels()
if action_name == "Change Layer Order":
_canvases[0].current_layer_index = current_layer_index
_canvases[0].get_layer_container(current_layer_index).changed_selection()
if action_name == "Add Frame":
canvas_parent.remove_child(_canvases[0])
frame_container.remove_child(_canvases[0].frame_button)
if len(canvases) == 1:
Global.remove_frame_button.disabled = true
Global.remove_frame_button.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
elif action_name == "Remove Frame":
canvas_parent.add_child(_canvases[0])
canvas_parent.move_child(_canvases[0], _canvases[0].frame)
frame_container.add_child(_canvases[0].frame_button)
frame_container.move_child(_canvases[0].frame_button, _canvases[0].frame)
remove_frame_button.disabled = false
remove_frame_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
elif action_name == "Change Frame Order":
frame_container.move_child(_canvases[0].frame_button, current_frame)
canvas_parent.move_child(_canvases[0], current_frame)
print("Undo: ", action_name)
func redo(_canvases : Array, layer_index : int = -1) -> void:
if undos < undo_redo.get_version(): #If we did undo and then redo
undos = undo_redo.get_version()
var action_name : String = undo_redo.get_current_action_name()
if action_name == "Draw" || action_name == "Rectangle Select" || action_name == "Scale" || action_name == "Merge Layer":
for c in _canvases:
if layer_index > -1:
c.update_texture(layer_index)
else:
for i in c.layers.size():
c.update_texture(i)
if action_name == "Scale":
c.camera_zoom()
if "Layer" in action_name:
var current_layer_index : int = _canvases[0].current_layer_index
_canvases[0].generate_layer_panels()
if action_name == "Change Layer Order":
_canvases[0].current_layer_index = current_layer_index
_canvases[0].get_layer_container(current_layer_index).changed_selection()
if action_name == "Add Frame":
canvas_parent.add_child(_canvases[0])
if !Global.frame_container.is_a_parent_of(_canvases[0].frame_button):
Global.frame_container.add_child(_canvases[0].frame_button)
remove_frame_button.disabled = false
remove_frame_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
elif action_name == "Remove Frame":
canvas_parent.remove_child(_canvases[0])
frame_container.remove_child(_canvases[0].frame_button)
if len(canvases) == 1:
remove_frame_button.disabled = true
remove_frame_button.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
elif action_name == "Change Frame Order":
frame_container.move_child(_canvases[0].frame_button, current_frame)
canvas_parent.move_child(_canvases[0], current_frame)
print("Redo: ", action_name)
func frame_changed(value : int) -> void:
current_frame = value
current_frame_label.text = "Current frame: %s/%s" % [str(current_frame + 1), canvases.size()]
for c in canvases:
c.visible = false
canvas = canvases[current_frame]
canvas.visible = true
canvas.generate_layer_panels()
#Make all frame buttons unpressed
for c in canvases:
c.frame_button.get_node("FrameButton").pressed = false
#Make only the current frame button pressed
canvas.frame_button.get_node("FrameButton").pressed = true
if current_frame == 0:
move_left_frame_button.disabled = true
move_left_frame_button.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
else:
move_left_frame_button.disabled = false
move_left_frame_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
if current_frame == canvases.size() - 1:
move_right_frame_button.disabled = true
move_right_frame_button.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
else:
move_right_frame_button.disabled = false
move_right_frame_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
func create_brush_button(brush_img : Image) -> void:
var brush_button = load("res://Prefabs/BrushButton.tscn").instance()
brush_button.brush_type = BRUSH_TYPES.CUSTOM
brush_button.custom_brush_index = custom_brushes.size() - 1
var brush_tex := ImageTexture.new()
brush_tex.create_from_image(brush_img, 0)
brush_button.get_child(0).texture = brush_tex
var hbox_container := find_node_by_name(get_tree().get_root(), "BrushHBoxContainer")
hbox_container.add_child(brush_button)
func remove_brush_buttons() -> void:
var hbox_container := find_node_by_name(get_tree().get_root(), "BrushHBoxContainer")
for child in hbox_container.get_children():
if child.name != "PixelBrushButton":
hbox_container.remove_child(child)
func update_left_custom_brush() -> void:
if custom_left_brush_index > -1:
var custom_brush := Image.new()
custom_brush.copy_from(custom_brushes[custom_left_brush_index])
var custom_brush_size = custom_brush.get_size()
custom_brush.resize(custom_brush_size.x * left_brush_size, custom_brush_size.y * left_brush_size, Image.INTERPOLATE_NEAREST)
custom_left_brush_image = blend_image_with_color(custom_brush, left_color_picker.color, left_interpolate_slider.value)
custom_left_brush_texture.create_from_image(custom_left_brush_image, 0)
func update_right_custom_brush() -> void:
if custom_right_brush_index > -1:
var custom_brush := Image.new()
custom_brush.copy_from(custom_brushes[custom_right_brush_index])
var custom_brush_size = custom_brush.get_size()
custom_brush.resize(custom_brush_size.x * right_brush_size, custom_brush_size.y * right_brush_size, Image.INTERPOLATE_NEAREST)
custom_right_brush_image = blend_image_with_color(custom_brush, right_color_picker.color, right_interpolate_slider.value)
custom_right_brush_texture.create_from_image(custom_right_brush_image, 0)
func blend_image_with_color(image : Image, color : Color, interpolate_factor : float) -> Image:
var blended_image := Image.new()
blended_image.copy_from(image)
var size := image.get_size()
blended_image.lock()
for xx in size.x:
for yy in size.y:
if color.a > 0: #If it's the pencil
var current_color := blended_image.get_pixel(xx, yy)
if current_color.a > 0:
var new_color := current_color.linear_interpolate(color, interpolate_factor)
blended_image.set_pixel(xx, yy, new_color)
else: #If color is transparent - if it's the eraser
blended_image.set_pixel(xx, yy, Color(0, 0, 0, 0))
return blended_image