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Pixelorama/src/Shaders
Variable 1d82bd95e5
Make clipping masks work with Move tool and offset image dialog (#1057)
* made clipping masks work with offset image dialog

* move tool now works with clipping masks
2024-07-30 19:29:55 +03:00
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Effects Fix some image effects resulting in wrong colors when the image has non-opaque pixels 2024-07-30 18:29:01 +03:00
AutoInvertColors.gdshader Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
BlendLayers.gdshader Make clipping masks work with Move tool and offset image dialog (#1057) 2024-07-30 19:29:55 +03:00
ColorReplace.gdshader Set the selection texture's filter to nearest in shaders 2024-04-12 01:26:46 +03:00
ColorSelect.gdshader Fix regression where interecting selections was not working 2024-04-13 15:34:36 +03:00
Greyscale.gdshader Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
MarchingAntsOutline.gdshader Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
PatternFill.gdshader Set the selection texture's filter to nearest in shaders 2024-04-12 01:26:46 +03:00
ReferenceImageShader.gdshader Reference Image Improvements (#961) 2023-12-31 14:12:37 +02:00
TransparentChecker.gdshader Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
UITransparency.gdshader Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00