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Pixelorama/Scripts
OverloadedOrama 8ff917111c Changes to better follow GDScript style guide
Nothing new is being added in this commit, just code re-ordering & re-naming to better follow the recommended GDScript style guide.
http://docs.godotengine.org/en/3.2/getting_started/scripting/gdscript/gdscript_styleguide.html

And

https://www.gdquest.com/docs/guidelines/best-practices/godot-gdscript/
2020-02-11 00:06:24 +02:00
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Dialogs Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
Palette Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
Rulers Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
AnimationTimeline.gd Made AnimationTimeline a scene of its own 2020-01-15 22:01:43 +02:00
BrushButton.gd Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
CameraMovement.gd The camera now zooms at the mouse's position. 2020-02-09 02:16:14 +02:00
Canvas.gd Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
FrameButton.gd Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
Global.gd Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
Import.gd Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
LayerContainer.gd Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
Main.gd Changes to better follow GDScript style guide 2020-02-11 00:06:24 +02:00
NotificationLabel.gd Added quit dialog 2019-12-04 19:16:18 +02:00
SecondViewport.gd Major UI changes - including new icons! 2019-11-19 23:23:43 +02:00
SelectionRectangle.gd Canvas Line2D doesn't get freed and re-created 2020-01-15 22:31:02 +02:00