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a5e73e1fcd
Looks like some kind of textureSize() bug with sampler2DArrays when accessing the z member. I have only confirmed this bug on an AMD GPU. Nevertheless, it should be fixed now with this workaround. |
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.. | ||
Effects | ||
AutoInvertColors.gdshader | ||
BlendLayers.gdshader | ||
ColorReplace.gdshader | ||
ColorSelect.gdshader | ||
Greyscale.gdshader | ||
MarchingAntsOutline.gdshader | ||
PatternFill.gdshader | ||
SilhouetteShader.gdshader | ||
TransparentChecker.gdshader | ||
UITransparency.gdshader |