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Pixelorama/src/UI/Recorder/Recorder.gd
2024-03-22 02:49:31 +02:00

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extends PanelContainer
signal frame_saved
enum Mode { CANVAS, PIXELORAMA }
var mode := Mode.CANVAS
var chosen_dir := ""
var save_dir := ""
var project: Project
var cache: Array[Image] = [] ## Images stored during recording
var frame_captured := 0 ## Used to visualize frames captured
var skip_amount := 1 ## Number of "do" actions after which a frame can be captured
var current_frame_no := 0 ## Used to compare with skip_amount to see if it can be captured
var resize_percent := 100
var _path_dialog: FileDialog:
get:
if not is_instance_valid(_path_dialog):
_path_dialog = FileDialog.new()
_path_dialog.exclusive = false
_path_dialog.popup_window = true
_path_dialog.file_mode = FileDialog.FILE_MODE_OPEN_DIR
_path_dialog.access = FileDialog.ACCESS_FILESYSTEM
_path_dialog.use_native_dialog = Global.use_native_file_dialogs
_path_dialog.add_to_group(&"FileDialogs")
_path_dialog.dir_selected.connect(_on_path_dialog_dir_selected)
add_child(_path_dialog)
return _path_dialog
@onready var captured_label := %CapturedLabel as Label
@onready var project_list := $"%TargetProjectOption" as OptionButton
@onready var start_button := $"%Start" as Button
@onready var size_label := $"%Size" as Label
@onready var path_field := $"%Path" as LineEdit
@onready var options_dialog := $OptionsDialog as AcceptDialog
@onready var options_container := %OptionsContainer as VBoxContainer
func _ready() -> void:
refresh_projects_list()
project = Global.current_project
frame_saved.connect(_on_frame_saved)
# Make a recordings folder if there isn't one
chosen_dir = Global.home_data_directory.path_join("Recordings")
DirAccess.make_dir_recursive_absolute(chosen_dir)
path_field.text = chosen_dir
size_label.text = str("(", project.size.x, "×", project.size.y, ")")
func initialize_recording() -> void:
connect_undo() # connect to detect changes in project
cache.clear() # clear the cache array to store new images
frame_captured = 0
current_frame_no = skip_amount - 1
# disable some options that are not required during recording
project_list.visible = false
captured_label.visible = true
for child in options_container.get_children():
if !child.is_in_group("visible during recording"):
child.visible = false
save_dir = chosen_dir
# Remove end back-slashes if present
if save_dir.ends_with("/"):
save_dir[-1] = ""
# Create a new directory based on time
var time_dict := Time.get_time_dict_from_system()
var folder := str(project.name, time_dict.hour, "_", time_dict.minute, "_", time_dict.second)
var dir := DirAccess.open(save_dir)
save_dir = save_dir.path_join(folder)
dir.make_dir_recursive(save_dir)
capture_frame() # capture first frame
$Timer.start()
func capture_frame() -> void:
current_frame_no += 1
if current_frame_no != skip_amount:
return
current_frame_no = 0
var image: Image
if mode == Mode.PIXELORAMA:
image = get_tree().root.get_viewport().get_texture().get_image()
else:
var frame := project.frames[project.current_frame]
image = Image.create(project.size.x, project.size.y, false, Image.FORMAT_RGBA8)
DrawingAlgos.blend_layers(image, frame, Vector2i.ZERO, project)
if mode == Mode.CANVAS:
if resize_percent != 100:
var resize := resize_percent / 100
image.resize(
image.get_width() * resize, image.get_height() * resize, Image.INTERPOLATE_NEAREST
)
cache.append(image)
func _on_Timer_timeout() -> void:
# Saves frames little by little during recording
if cache.size() > 0:
save_frame(cache[0])
cache.remove_at(0)
func save_frame(img: Image) -> void:
var save_file := str(project.name, "_", frame_captured, ".png")
img.save_png(save_dir.path_join(save_file))
frame_saved.emit()
func _on_frame_saved() -> void:
frame_captured += 1
captured_label.text = str("Saved: ", frame_captured)
func finalize_recording() -> void:
$Timer.stop()
for img in cache:
save_frame(img)
cache.clear()
disconnect_undo()
project_list.visible = true
captured_label.visible = false
for child in options_container.get_children():
child.visible = true
if mode == Mode.PIXELORAMA:
size_label.get_parent().visible = false
func disconnect_undo() -> void:
project.undo_redo.version_changed.disconnect(capture_frame)
func connect_undo() -> void:
project.undo_redo.version_changed.connect(capture_frame)
func _on_TargetProjectOption_item_selected(index: int) -> void:
project = Global.projects[index]
func _on_TargetProjectOption_pressed() -> void:
refresh_projects_list()
func refresh_projects_list() -> void:
project_list.clear()
for proj in Global.projects:
project_list.add_item(proj.name)
func _on_Start_toggled(button_pressed: bool) -> void:
if button_pressed:
initialize_recording()
Global.change_button_texturerect(start_button.get_child(0), "stop.png")
else:
finalize_recording()
Global.change_button_texturerect(start_button.get_child(0), "start.png")
func _on_Settings_pressed() -> void:
options_dialog.popup(Rect2(position, options_dialog.size))
func _on_SkipAmount_value_changed(value: float) -> void:
skip_amount = value
func _on_Mode_toggled(button_pressed: bool) -> void:
if button_pressed:
mode = Mode.PIXELORAMA
size_label.get_parent().visible = false
else:
mode = Mode.CANVAS
size_label.get_parent().visible = true
func _on_SpinBox_value_changed(value: float) -> void:
resize_percent = value
var new_size: Vector2 = project.size * (resize_percent / 100.0)
size_label.text = str("(", new_size.x, "×", new_size.y, ")")
func _on_Choose_pressed() -> void:
_path_dialog.popup_centered()
_path_dialog.current_dir = chosen_dir
func _on_open_folder_pressed() -> void:
OS.shell_open(path_field.text)
func _on_path_dialog_dir_selected(dir: String) -> void:
chosen_dir = dir
path_field.text = chosen_dir
start_button.disabled = false