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A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web! https://orama-interactive.itch.io/pixelorama
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OverloadedOrama bc683bab2c Animation loops by default, icon changes
Changed the icon when animation is not looping, and added hover textures.
2020-03-31 18:53:26 +03:00
.github Update FUNDING.yml 2019-12-30 17:13:52 +02:00
Assets Animation loops by default, icon changes 2020-03-31 18:53:26 +03:00
Brushes Optimize images losslessly using oxipng -o6 --strip --zopfli 2019-12-28 00:34:40 +01:00
Misc/Linux Update com.orama_interactive.Pixelorama.appdata.xml 2020-02-20 15:53:59 +02:00
Palettes Made "comments" be on top of "colors" in the JSON palette files 2020-01-08 01:09:35 +02:00
Prefabs Animation loops by default, icon changes 2020-03-31 18:53:26 +03:00
Scripts Animation loops by default, icon changes 2020-03-31 18:53:26 +03:00
Themes & Styles Timeline UI changes 2020-03-26 20:56:30 +02:00
Translations Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama 2020-03-31 03:46:52 +03:00
.gitattributes Initial commit 2019-08-18 12:28:38 +03:00
.gitignore Ask for Confirmation when Pixelorama is about to quit and the Sprite is unsaved (#165) 2020-02-22 17:02:56 +02:00
Changelog.md You can now zoom in with the + key, and zoom out with -. 2020-03-29 18:26:02 +03:00
crowdin.yml Update Crowdin configuration file 2020-01-21 22:13:06 +02:00
icon.icns Pixelorama now uses Godot 3.2 2020-01-29 19:03:26 +02:00
icon.ico Removed left and right brush arrows 2019-11-30 02:45:45 +02:00
icon.png Optimize images losslessly using oxipng -o6 --strip --zopfli 2019-12-28 00:34:40 +01:00
icon.png.import Removed left and right brush arrows 2019-11-30 02:45:45 +02:00
LICENSE Initial commit 2019-08-18 12:28:38 +03:00
Main.tscn Added a VSplitContainer between the tool options and palettes 2020-03-28 05:18:05 +02:00
project.godot You can now zoom in with the + key, and zoom out with -. 2020-03-29 18:26:02 +03:00
README.md Update README.md 2020-03-05 02:23:07 +02:00
splash.png Add a splash screen to replace the Godot logo 2019-12-14 20:16:22 +01:00
splash.png.import Add a splash screen to replace the Godot logo 2019-12-14 20:16:22 +01:00

Pixelorama - your free and open-source sprite editor!

Made by Orama Interactive with the Godot Engine, written in GDScript!

Code Size Repository size Discord Chat Crowdin Localized % Mentioned in Awesome Godot License

Pixelorama's UI

Make sure to visit our website for more information! https://www.orama-interactive.com/pixelorama Join our Discord community server where we can discuss about Pixelorama and all our other projects! https://discord.gg/GTMtr8s

If you like, consider helping us by sponsoring this project! It would enable us to focus more on Pixelorama, and make more projects in the future!

You can also support the development on patreon: Become a Patron!

Download

Documentation

Coming soon!

Dependencies

Pixelorama uses Godot 3.2. As of right now, all of the code is written using GDScript, so the mono version of Godot is not required, but Pixelorama should also work with it.

Current features as of version v0.6.2:

  • Choosing between 6 tools pencil, eraser, fill bucket, lighten/darken, color picker and rectangle select and mapping them to both of your left and right mouse buttons.
  • Are you an animator? Then you've come to the right place! Pixelorama has its own animation timeline with Onion Skinning just for you!
  • Different colors, brush sizes and brush types for each of the mouse buttons.
  • Custom brushes! Load your brushes from files or select them in your project with the selection tool, and they will get stored in .pxo files!
  • Random custom brushes! Every time you draw, expect to see a different random result!
  • Pixelorama has a multiple layer system! You can add, remove, move up and down, clone and merge as many layers as you like! You can also rename them, and change their opacity!
  • Import images and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames. Importing spritesheets is also supported.
  • Export your gorgeous art as PNG files. Exporting your projects as spritesheets is also possible.
  • Save and open your projects as Pixelorama's custom file format, .pxo
  • Undo/Redo support!
  • Multiple theme support! Choose a theme from Dark, Gray, Godot, Gold and Light!
  • Horizontal & vertical mirrored drawing!
  • Tile Mode for pattern creation!
  • Split screen mode to see your masterpiece twice! And a mini canvas preview area to see it thrice!
  • Create straight lines for pencil, eraser and the lighten/darken tool by pressing Shift. If you also press Control, you can constrain angles with a step of 15.
  • Generate outlines for your images!
  • Υou can zoom in and out with the mouse scroll wheel, and pan by clicking it, or by pressing Space!
  • Keyboard shortcuts! We're pretty sure this is a lifesaver for most of you.
  • Rulers and guides!
  • Creating a new canvas with a size of your choosing.
  • Scale, crop, rotate, flip, color invert and desaturate your images!
  • English, Greek, German, French, Polish, Brazilian Portuguese, Russian, Traditional and Simplified Chinese, Italian, Spanish and Latvian localization support!