1
0
Fork 0
mirror of https://github.com/Orama-Interactive/Pixelorama.git synced 2025-01-19 17:49:47 +00:00
Pixelorama/src/Classes/ImageEffect.gd
OverloadedOrama b52a7c224a Put a transparent checker background to RotateImage dialog
Also made it extend the ImageEffect class.
2020-08-26 17:49:46 +03:00

93 lines
2.6 KiB
GDScript

class_name ImageEffect extends AcceptDialog
# Parent class for all image effects
# Methods that have "pass" are meant to be replaced by the inherited Scripts
enum {CEL, FRAME, ALL_FRAMES, ALL_PROJECTS}
var affect : int = CEL
var pixels := []
var current_cel : Image
var current_frame : Image
var preview_image : Image
var preview_texture : ImageTexture
var preview : TextureRect
var selection_checkbox : CheckBox
var affect_option_button : OptionButton
func _ready() -> void:
set_nodes()
current_cel = Image.new()
current_frame = Image.new()
current_frame.create(Global.current_project.size.x, Global.current_project.size.y, false, Image.FORMAT_RGBA8)
preview_image = Image.new()
preview_texture = ImageTexture.new()
connect("about_to_show", self, "_about_to_show")
connect("popup_hide", self, "_popup_hide")
connect("confirmed", self, "_confirmed")
if selection_checkbox:
selection_checkbox.connect("toggled", self, "_on_SelectionCheckBox_toggled")
if affect_option_button:
affect_option_button.connect("item_selected", self, "_on_AffectOptionButton_item_selected")
func _about_to_show() -> void:
current_cel = Global.current_project.frames[Global.current_project.current_frame].cels[Global.current_project.current_layer].image
var frame = Global.current_project.frames[Global.current_project.current_frame]
Export.blend_layers(current_frame, frame)
if selection_checkbox:
_on_SelectionCheckBox_toggled(selection_checkbox.pressed)
else:
update_preview()
update_transparent_background_size()
func _confirmed() -> void:
pass
func set_nodes() -> void:
pass
func _on_SelectionCheckBox_toggled(button_pressed : bool) -> void:
pixels.clear()
if button_pressed:
pixels = Global.current_project.selected_pixels.duplicate()
else:
for x in Global.current_project.size.x:
for y in Global.current_project.size.y:
pixels.append(Vector2(x, y))
update_preview()
func _on_AffectOptionButton_item_selected(index : int) -> void:
affect = index
update_preview()
func update_preview() -> void:
pass
func update_transparent_background_size() -> void:
if !preview:
return
var image_size_y = preview.rect_size.y
var image_size_x = preview.rect_size.x
if preview_image.get_size().x > preview_image.get_size().y:
var scale_ratio = preview_image.get_size().x / image_size_x
image_size_y = preview_image.get_size().y / scale_ratio
else:
var scale_ratio = preview_image.get_size().y / image_size_y
image_size_x = preview_image.get_size().x / scale_ratio
preview.get_node("TransparentChecker").rect_size.x = image_size_x
preview.get_node("TransparentChecker").rect_size.y = image_size_y
func _popup_hide() -> void:
Global.dialog_open(false)