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Pixelorama/assets/graphics/misc
Emmanouil Papadeas 9a85de74b5
Make the color picker be always visible in the UI instead of a popup (#953)
* Initial work of a color picker that is always visible

* Make the new color picker fully functional

* Minor UI fixes

* Change the UI a bit so the color picker buttons look like they used to

To save horizontal space

* Add sliders as a separate panel and rename some file names

* Move the left/right color buttons next to the hex text edit

* Add color picker sliders to the same panel as the rest of the color picker, as an expandable/collapsible area

* Change default layout

* Some minor UI improvements

* Remove guides from ColorPicker.tscn

* Reduce the lines of code that calculate the average color

* Make Pixelorama remember if the color picker is expanded and its color mode

* Update tallscreen.tres

* Update tallscreen.tres

* Pixelorama now also remembers the last used picker shape

* Add some extra comments in the code

* Fix typo

* Add some translation strings
2023-12-05 00:10:42 +02:00
..
animate.png ImageEffect Animation 2.0 (#879) 2023-07-01 00:01:14 +03:00
animate.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
check.png Some improvements to the dynamics (#826) 2023-02-20 21:51:26 +02:00
check.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
close.svg Implement layer effects (#940) 2023-11-22 01:06:25 +02:00
close.svg.import Implement layer effects (#940) 2023-11-22 01:06:25 +02:00
color_switch.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
color_switch.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
dynamics.png Some improvements to the dynamics (#826) 2023-02-20 21:51:26 +02:00
dynamics.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
horizontal_mirror_off.png Change global tool option textures 2022-04-01 13:45:24 +03:00
horizontal_mirror_off.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
horizontal_mirror_on.png Change global tool option textures 2022-04-01 13:45:24 +03:00
horizontal_mirror_on.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
icon_reload.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
icon_reload.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
landscape.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
landscape.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
lock_aspect.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
lock_aspect.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
lock_aspect_2.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
lock_aspect_2.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
lock_aspect_guides.png Disable ValueSliderV2's ratio button when set to not editable 2023-03-20 01:59:15 +02:00
lock_aspect_guides.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
locked_size.png Crop Tool (#830) 2023-03-16 19:50:45 +02:00
locked_size.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
move_down_arrow.svg Implement layer effects (#940) 2023-11-22 01:06:25 +02:00
move_down_arrow.svg.import Implement layer effects (#940) 2023-11-22 01:06:25 +02:00
move_up_arrow.svg Implement layer effects (#940) 2023-11-22 01:06:25 +02:00
move_up_arrow.svg.import Implement layer effects (#940) 2023-11-22 01:06:25 +02:00
pixel_perfect_off.png Change global tool option textures 2022-04-01 13:45:24 +03:00
pixel_perfect_off.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
pixel_perfect_on.png Change global tool option textures 2022-04-01 13:45:24 +03:00
pixel_perfect_on.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
portrait.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
portrait.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
uncheck.png Further improvements to Dynamics (#828) 2023-02-28 17:07:48 +02:00
uncheck.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
unlocked_size.png Crop Tool (#830) 2023-03-16 19:50:45 +02:00
unlocked_size.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
value_arrow.svg [ImgBot] Optimize images (#827) 2023-02-21 02:24:31 +02:00
value_arrow.svg.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
value_arrow_hover.svg [ImgBot] Optimize images (#827) 2023-02-21 02:24:31 +02:00
value_arrow_hover.svg.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
value_arrow_press.svg [ImgBot] Optimize images (#827) 2023-02-21 02:24:31 +02:00
value_arrow_press.svg.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
value_arrow_up.svg Make the color picker be always visible in the UI instead of a popup (#953) 2023-12-05 00:10:42 +02:00
value_arrow_up.svg.import Make the color picker be always visible in the UI instead of a popup (#953) 2023-12-05 00:10:42 +02:00
value_slider.png Add a custom ValueSlider node made by @mrtripie 2022-09-30 00:07:56 +03:00
value_slider.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
vertical_mirror_off.png Change global tool option textures 2022-04-01 13:45:24 +03:00
vertical_mirror_off.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
vertical_mirror_on.png Change global tool option textures 2022-04-01 13:45:24 +03:00
vertical_mirror_on.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00