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Pixelorama/assets/graphics/layers
Emmanouil Papadeas c1b78e4c01 Implement basic clipping masks
A very simple implementation, not as complex as something like #768 yet, but it can be done in the future.

The main current limitation is that it doesn't work with group layers as of right now.
2024-03-14 01:08:57 +02:00
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clipping_mask.png Implement basic clipping masks 2024-03-14 01:08:57 +02:00
clipping_mask.png.import Implement basic clipping masks 2024-03-14 01:08:57 +02:00
clone.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
clone.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
delete.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
delete.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
fx.png Minor UI improvements 2023-12-06 17:34:03 +02:00
fx.png.import Minor UI improvements 2023-12-06 17:34:03 +02:00
group_collapsed.png Basic Layer Groups and Timeline Refactor (#698) 2022-09-28 21:59:49 +03:00
group_collapsed.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
group_expanded.png Basic Layer Groups and Timeline Refactor (#698) 2022-09-28 21:59:49 +03:00
group_expanded.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
group_new.png Basic Layer Groups and Timeline Refactor (#698) 2022-09-28 21:59:49 +03:00
group_new.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
layer_invisible.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
layer_invisible.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
layer_visible.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
layer_visible.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
linked_layer.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
linked_layer.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
lock.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
lock.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
merge_down.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
merge_down.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
move_down.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
move_down.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
move_up.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
move_up.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
new.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
new.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
unlinked_layer.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
unlinked_layer.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
unlock.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
unlock.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00