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Pixelorama/src/UI/ColorAndToolOptions.gd
Martin Novák 9ef7818c77
Tweak UI to use less empty space (#514)
* Tweak right side panels to use less empty space

* Add fake grabber to tools panel. Add a bottom margin. Fix a few issues with resizing.

* Fix tallscreen mode. Set a bit smaller animation timeline min height.

* Change Preferences visibility settings

* Update Main.tscn

* Fix crash when changing to tallscreen and then switching themes

Co-authored-by: Manolis Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2021-08-16 16:56:19 -07:00

42 lines
1 KiB
GDScript

extends VBoxContainer
onready var left_picker := $ColorPickersHorizontal/LeftColorPickerButton
onready var right_picker := $ColorPickersHorizontal/RightColorPickerButton
func _ready() -> void:
Tools.connect("color_changed", self, "update_color")
left_picker.get_picker().presets_visible = false
right_picker.get_picker().presets_visible = false
func _on_ColorSwitch_pressed() -> void:
Tools.swap_color()
func _on_ColorPickerButton_color_changed(color : Color, right : bool):
var button := BUTTON_RIGHT if right else BUTTON_LEFT
Tools.assign_color(color, button)
func _on_ColorPickerButton_pressed() -> void:
Global.can_draw = false
Tools.disconnect("color_changed", self, "update_color")
func _on_ColorPickerButton_popup_closed() -> void:
Global.can_draw = true
Tools.connect("color_changed", self, "update_color")
func _on_ColorDefaults_pressed() -> void:
Tools.default_color()
func update_color(color : Color, button : int) -> void:
if button == BUTTON_LEFT:
left_picker.color = color
else:
right_picker.color = color