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Pixelorama/src
mrtripie 969aed8070
Cache Save/Open Sprite Dialog's directory, and keep dialogs synced (#559)
* Open/Save Sprite Dialogs now have their directory cached so when reopening Pixelorama they will be set to that directory. Load last project and load recent project also syncs with the open/save dialogs and caches that directory

* Sets a projects default file path to the cached file directory (not sure about) and if the export directory is blank, use the cached file directory

* Changed 'file_dialog_dir' to 'current_dir'

Co-authored-by: MrTriPie <MrTriPie>
2021-11-17 00:17:02 +02:00
..
Autoload Use onready vars for nodes in Global.gd 2021-11-16 00:04:50 +02:00
Classes Cache Save/Open Sprite Dialog's directory, and keep dialogs synced (#559) 2021-11-17 00:17:02 +02:00
Palette Made the palette comments TextEdit a big taller 2021-08-26 05:00:05 +03:00
Preferences Change the UI scale slider step to 0.25 from 0.1 2021-11-01 18:23:09 +02:00
Shaders Use Luminance In Desaturate Shader (#557) 2021-11-12 21:46:29 +02:00
Tools Hide the "Brush colors from" option from the Eraser tool 2021-11-15 02:03:05 +02:00
UI Cache Save/Open Sprite Dialog's directory, and keep dialogs synced (#559) 2021-11-17 00:17:02 +02:00
Main.gd Cache Save/Open Sprite Dialog's directory, and keep dialogs synced (#559) 2021-11-17 00:17:02 +02:00
Main.tscn Change the backup dialog message 2021-10-26 03:34:14 +03:00
XDGDataPaths.gd Rename "pixelorama" folder to "pixelorama_data" for non-XDG locations 2020-08-29 16:34:52 +03:00