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Pixelorama/src/Classes/ResourceProject.gd
Variable 4a7f7cbde5
Added a way to modify shader textures (#1096)
* experimental support for texture changes

* fix some typos

* formatting + some improvements

* Some final touches, i think it's ready now

* moved a function to the shaderloader

* formatting

* add a void
2024-09-03 03:38:56 +03:00

9 lines
230 B
GDScript

class_name ResourceProject
extends Project
signal resource_updated
func _init(_frames: Array[Frame] = [], _name := tr("untitled"), _size := Vector2i(64, 64)) -> void:
super._init(_frames, _name + " (Virtual Resource)", _size)