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Pixelorama/Misc/Clickable/build-ubports.sh
Marquis Kurt cad464eb99
(Port) Port Pixelorama to Ubuntu Touch (#517)
* Add support for creating Ubuntu Touch click packages.

The clickable directory contains the files necessary to create a
click package designed for Ubuntu Touch, a community-driven Linux
distro for mobile phones as an alternative to iOS and Android.

A new CI script has been added to create the packages, which is
copied over from one of my other projects. Please change this to
suit your needs.

A new custom feature "clickable" has been added to the project
settings to allow customizations for the Ubuntu Touch platform.

Signed-off-by: Marquis Kurt <software@marquiskurt.net>

* Make clickable CI follow more closely to desktop builds

* Remove sudo from clickable install step

* Install software-properties-common

* Comment out docker startups in click install

* Change export name for Click version

* Change name and export mode to pack only

* Change means of copying data to clickable dir

* Install sudo to docker

* Add -g to docker add user

* Remove docker user creation

* Remove other chpasswd stuff

* Split CI into two jobs

* Make build-ubports.sh runnable

* Use HiPDI GUI theme on Clickable

* Move clickable folder to Misc, add release CI targets

* Add mobile to clickable settings

* Add pixelorama_data to install data

* Create pixelorama_data subdir in click itself

* Change default save dir for clickable

* Update AppArmor policy

* Update clickable version to test AppArmor

* Revert changes and use user data dir

* Add README pertaining to Ubuntu Touch

* Remove GODOT_MAC_VERSION from UT port workflow

Co-authored-by: Manolis Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2021-09-25 13:42:31 +03:00

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#!/bin/bash
BUILD_DIR=$PWD
CACHE_DIR=$PWD/../.godot-ubports
# The latest build can always be obtained from this URL
URL_LATEST=https://gitlab.com/abmyii/ubports-godot/-/jobs/artifacts/ut-port-stable/download?job=xenial_${ARCH}_binary
# Determine the ID of the latest successful pipeline
function getNewestVersion() {
wget -qO - https://gitlab.com/api/v4/projects/23065313/pipelines?status=success | tr ',' '\n' | grep id | head -n 1 | cut -d ':' -f 2 > newest
}
# Download a build
function download() {
# Accept job ID as single argument
if [ $# = 1 ]; then
# Check if the most recently downloaded build for this architecture is from the same pipeline
if [ -f $1.* ]; then
echo "Already downloaded artifacts from from job $1. Using cached files."
else
# Download requested build and update version indicator
wget https://gitlab.com/api/v4/projects/23065313/jobs/$1/artifacts -O temp.zip
DOWNLOADED=`unzip -Z -1 temp.zip`
DOWNLOADED=${DOWNLOADED##*.}
rm -f *.$DOWNLOADED
touch "$1.$DOWNLOADED"
echo "Downloaded build for $DOWNLOADED from job $JOB."
unzip -o temp.zip
rm temp.zip
fi
# If no argument given, download latest build
else
echo "Removing references to other builds..."
rm -f *.${ARCH}
echo "Downloading latest build..."
wget $URL_LATEST -O temp.zip
unzip -o temp.zip
rm temp.zip
fi
}
# Store everything in a separate cache directory
mkdir -p "$CACHE_DIR"
cd "$CACHE_DIR"
# If single argument given, download from that pipeline
if [ $# = 1 ]; then
wget -qO - https://gitlab.com/api/v4/projects/23065313/pipelines/$1/jobs | tr ',' '\n' | grep -E -e "^\W+id" | sed -e 's/[^0-9]//g' | while read JOB; do
echo "Downloading artifacts from job $JOB in pipeline $1..."
download $JOB
done
# If nothing has been downloaded before, download newest build
elif [ ! -f "local-version.${ARCH}" ]; then
echo "No local copy found."
getNewestVersion
download
mv newest local-version.${ARCH}
# Otherwise, check if there's a newer version available
else
getNewestVersion
diff newest local-version.${ARCH} > /dev/null
if [ $? = 0 ]; then
echo "No newer version to download. Using cached build."
rm newest
else
echo "Newer version available."
download
mv newest local-version.${ARCH}
fi
fi
# Copy Godot executable to build directory
cd "$BUILD_DIR"
cp "$CACHE_DIR"/godot.ubports.${ARCH} godot