mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 17:19:50 +00:00
277 lines
7.5 KiB
GDScript
277 lines
7.5 KiB
GDScript
@tool
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class_name DockableLayout
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extends Resource
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## DockableLayout Resource definition, holding the root DockableLayoutNode and hidden tabs.
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##
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## DockableLayoutSplit are binary trees with nested DockableLayoutSplit subtrees
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## and DockableLayoutPanel leaves. Both of them inherit from DockableLayoutNode to help with
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## type annotation and define common functionality.
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##
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## Hidden tabs are marked in the `hidden_tabs` Dictionary by name.
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enum { MARGIN_LEFT, MARGIN_RIGHT, MARGIN_TOP, MARGIN_BOTTOM, MARGIN_CENTER }
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@export var root: DockableLayoutNode = DockableLayoutPanel.new():
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get:
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return _root
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set(value):
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set_root(value)
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@export var hidden_tabs := {}:
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get:
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return _hidden_tabs
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set(value):
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if value != _hidden_tabs:
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_hidden_tabs = value
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changed.emit()
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## A [Dictionary] of [StringName] and [Dictionary], containing data such as position and size.
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@export var windows := {}:
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get:
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return _windows
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set(value):
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if value != _windows:
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_windows = value
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changed.emit()
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@export var save_on_change := false:
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set(value):
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save_on_change = value
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if value:
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if not changed.is_connected(save):
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changed.connect(save)
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else:
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if changed.is_connected(save):
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changed.disconnect(save)
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var _changed_signal_queued := false
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var _first_leaf: DockableLayoutPanel
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var _hidden_tabs: Dictionary
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var _windows: Dictionary
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var _leaf_by_node_name: Dictionary
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var _root: DockableLayoutNode = DockableLayoutPanel.new()
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func _init() -> void:
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if resource_name.is_empty():
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resource_name = "Layout"
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func set_root(value: DockableLayoutNode, should_emit_changed := true) -> void:
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if not value:
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value = DockableLayoutPanel.new()
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if _root == value:
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return
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if _root and _root.changed.is_connected(_on_root_changed):
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_root.changed.disconnect(_on_root_changed)
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_root = value
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_root.parent = null
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_root.changed.connect(_on_root_changed)
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if should_emit_changed:
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_on_root_changed()
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func get_root() -> DockableLayoutNode:
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return _root
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func clone() -> DockableLayout:
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return duplicate(true)
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func get_names() -> PackedStringArray:
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return _root.get_names()
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func save(path := resource_path) -> void:
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if path.is_empty():
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return
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ResourceSaver.save(self, path)
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## Add missing nodes on first leaf and remove nodes outside indices from leaves.
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##
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## _leaf_by_node_name = {
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## (string keys) = respective Leaf that holds the node name,
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## }
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func update_nodes(names: PackedStringArray) -> void:
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_leaf_by_node_name.clear()
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_first_leaf = null
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var empty_leaves: Array[DockableLayoutPanel] = []
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_ensure_names_in_node(_root, names, empty_leaves) # Changes _leaf_by_node_name and empty_leaves
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for l in empty_leaves:
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_remove_leaf(l)
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if not _first_leaf:
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_first_leaf = DockableLayoutPanel.new()
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set_root(_first_leaf)
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for n in names:
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if not _leaf_by_node_name.has(n):
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_first_leaf.push_name(n)
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_leaf_by_node_name[n] = _first_leaf
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_on_root_changed()
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func move_node_to_leaf(node: Node, leaf: DockableLayoutPanel, relative_position: int) -> void:
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var node_name := node.name
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var previous_leaf: DockableLayoutPanel = _leaf_by_node_name.get(node_name)
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if previous_leaf:
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previous_leaf.remove_node(node)
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if previous_leaf.is_empty():
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_remove_leaf(previous_leaf)
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leaf.insert_node(relative_position, node)
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_leaf_by_node_name[node_name] = leaf
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_on_root_changed()
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func get_leaf_for_node(node: Node) -> DockableLayoutPanel:
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return _leaf_by_node_name.get(node.name)
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func split_leaf_with_node(leaf: DockableLayoutPanel, node: Node, margin: int) -> void:
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var root_branch := leaf.parent
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var new_leaf := DockableLayoutPanel.new()
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var new_branch := DockableLayoutSplit.new()
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if margin == MARGIN_LEFT or margin == MARGIN_RIGHT:
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new_branch.direction = DockableLayoutSplit.Direction.HORIZONTAL
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else:
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new_branch.direction = DockableLayoutSplit.Direction.VERTICAL
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if margin == MARGIN_LEFT or margin == MARGIN_TOP:
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new_branch.first = new_leaf
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new_branch.second = leaf
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else:
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new_branch.first = leaf
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new_branch.second = new_leaf
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if _root == leaf:
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set_root(new_branch, false)
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elif root_branch:
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if leaf == root_branch.first:
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root_branch.first = new_branch
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else:
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root_branch.second = new_branch
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move_node_to_leaf(node, new_leaf, 0)
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func add_node(node: Node) -> void:
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var node_name := node.name
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if _leaf_by_node_name.has(node_name):
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return
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_first_leaf.push_name(node_name)
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_leaf_by_node_name[node_name] = _first_leaf
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_on_root_changed()
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func remove_node(node: Node) -> void:
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var node_name := node.name
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var leaf: DockableLayoutPanel = _leaf_by_node_name.get(node_name)
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if not leaf:
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return
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leaf.remove_node(node)
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_leaf_by_node_name.erase(node_name)
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if leaf.is_empty():
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_remove_leaf(leaf)
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_on_root_changed()
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func rename_node(previous_name: String, new_name: String) -> void:
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var leaf: DockableLayoutPanel = _leaf_by_node_name.get(previous_name)
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if not leaf:
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return
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leaf.rename_node(previous_name, new_name)
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_leaf_by_node_name.erase(previous_name)
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_leaf_by_node_name[new_name] = leaf
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_on_root_changed()
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func set_tab_hidden(name: String, hidden: bool) -> void:
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if not _leaf_by_node_name.has(name):
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return
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if hidden:
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_hidden_tabs[name] = true
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else:
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_hidden_tabs.erase(name)
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_on_root_changed()
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func save_window_properties(window_name: StringName, data: Dictionary) -> void:
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var new_windows = windows.duplicate(true)
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if data.is_empty():
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new_windows.erase(window_name)
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else:
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new_windows[window_name] = data
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windows = new_windows
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func is_tab_hidden(name: String) -> bool:
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return _hidden_tabs.get(name, false)
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func set_node_hidden(node: Node, hidden: bool) -> void:
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set_tab_hidden(node.name, hidden)
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func is_node_hidden(node: Node) -> bool:
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return is_tab_hidden(node.name)
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func _on_root_changed() -> void:
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if _changed_signal_queued:
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return
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_changed_signal_queued = true
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set_deferred("_changed_signal_queued", false)
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emit_changed.call_deferred()
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func _ensure_names_in_node(
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node: DockableLayoutNode, names: PackedStringArray, empty_leaves: Array[DockableLayoutPanel]
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) -> void:
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if node is DockableLayoutPanel:
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node.update_nodes(names, _leaf_by_node_name) # This changes _leaf_by_node_name
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if node.is_empty():
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empty_leaves.append(node)
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if not _first_leaf:
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_first_leaf = node
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elif node is DockableLayoutSplit:
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_ensure_names_in_node(node.first, names, empty_leaves)
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_ensure_names_in_node(node.second, names, empty_leaves)
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else:
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assert(false, "Invalid Resource, should be branch or leaf, found %s" % node)
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func _remove_leaf(leaf: DockableLayoutPanel) -> void:
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assert(leaf.is_empty(), "FIXME: trying to remove_at a leaf with nodes")
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if _root == leaf:
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return
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var collapsed_branch := leaf.parent
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assert(collapsed_branch is DockableLayoutSplit, "FIXME: leaf is not a child of branch")
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var kept_branch: DockableLayoutNode = (
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collapsed_branch.first if leaf == collapsed_branch.second else collapsed_branch.second
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)
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var root_branch := collapsed_branch.parent #HERE
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if collapsed_branch == _root:
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set_root(kept_branch, true)
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elif root_branch:
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if collapsed_branch == root_branch.first:
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root_branch.first = kept_branch
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else:
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root_branch.second = kept_branch
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func _print_tree() -> void:
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print("TREE")
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_print_tree_step(_root, 0, 0)
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print("")
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func _print_tree_step(tree_or_leaf: DockableLayoutNode, level: int, idx: int) -> void:
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if tree_or_leaf is DockableLayoutPanel:
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print(" |".repeat(level), "- (%d) = " % idx, tree_or_leaf.names)
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elif tree_or_leaf is DockableLayoutSplit:
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print(
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" |".repeat(level),
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"-+ (%d) = " % idx,
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tree_or_leaf.direction,
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" ",
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tree_or_leaf.percent
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)
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_print_tree_step(tree_or_leaf.first, level + 1, 1)
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_print_tree_step(tree_or_leaf.second, level + 1, 2)
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