1
0
Fork 0
mirror of https://github.com/Orama-Interactive/Pixelorama.git synced 2025-02-22 21:43:13 +00:00
Pixelorama/Scripts/LayerContainer.gd
OverloadedOrama 7b8c6bbf00 UndoRedo - Unstable with bugs
Started working on UndoRedo. Currently works with basic drawing/erasing/bucket filling as well as the rectangle selection tool, custom brushes and copying/pasting.

May not work with multiple layers and frames and it does not work with the rest of the tools and buttons. Also does not work when pressing both mouse buttons at the same time, or when the cursor is outside the canvas when drawing.
2019-10-29 23:22:38 +02:00

64 lines
No EOL
2.3 KiB
GDScript

extends PanelContainer
var i
# warning-ignore:unused_class_variable
var currently_selected := false
var visibility_toggled := false
func _ready() -> void:
var stylebox = StyleBoxFlat.new()
stylebox.bg_color = Color("3d3b45")
add_stylebox_override("panel", stylebox)
changed_selection()
# warning-ignore:unused_argument
func _process(delta) -> void:
var mouse_pos := get_local_mouse_position() + rect_position
if Rect2(rect_position, rect_position + rect_size).has_point(mouse_pos) && !visibility_toggled:
if Input.is_action_just_pressed("left_mouse"):
Global.canvas.current_layer_index = i
changed_selection()
func changed_selection() -> void:
var parent = get_parent()
for child in parent.get_children():
if child is PanelContainer:
if Global.canvas.current_layer_index == child.i:
child.currently_selected = true
child.get_stylebox("panel").bg_color = Color("282532")
if Global.canvas.current_layer_index < Global.canvas.layers.size() - 1:
Global.move_up_layer_button.disabled = false
Global.move_up_layer_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
else:
Global.move_up_layer_button.disabled = true
Global.move_up_layer_button.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
if Global.canvas.current_layer_index > 0:
Global.move_down_layer_button.disabled = false
Global.move_down_layer_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
Global.merge_down_layer_button.disabled = false
Global.merge_down_layer_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
else:
Global.move_down_layer_button.disabled = true
Global.move_down_layer_button.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
Global.merge_down_layer_button.disabled = true
Global.merge_down_layer_button.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
else:
child.currently_selected = false
child.get_stylebox("panel").bg_color = Color("3d3b45")
func _on_VisibilityButton_pressed() -> void:
if Global.canvas.layers[i][3]:
Global.canvas.layers[i][3] = false
get_child(0).get_child(0).text = "I"
else:
Global.canvas.layers[i][3] = true
get_child(0).get_child(0).text = "V"
func _on_VisibilityButton_button_down() -> void:
visibility_toggled = true
func _on_VisibilityButton_button_up() -> void:
visibility_toggled = false