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The "Open" option will handle importing of .pxo files and image files from now on. The "ImportSprites" file dialog node and script are scheduled to be deleted too. Importing spritesheets option will return soon. Next thing I'm going to work on is a preview window that will appear when importing image files.
12 lines
449 B
Text
12 lines
449 B
Text
[gd_scene format=2]
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[node name="OpenSprite" type="FileDialog"]
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margin_right = 515.0
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margin_bottom = 348.0
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window_title = "Open a File"
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resizable = true
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mode = 0
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access = 2
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filters = PoolStringArray( "*.pxo ; Pixelorama Project", "*.png ; PNG Image", "*.bmp ; BMP Image", "*.hdr ; Radiance HDR Image", "*.jpg,*.jpeg ; JPEG Image", "*.svg ; SVG Image", "*.tga ; TGA Image", "*.webp ; WebP Image" )
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current_dir = "C:/Users"
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current_path = "C:/Users/"
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