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HelperScripts
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
ImageEffects
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Make the RGB buttons pressed by default in Invert Colors & Desaturate dialogs
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2023-12-07 00:21:58 +02:00 |
AboutDialog.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
AboutDialog.tscn
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
CreateNewImage.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
CreateNewImage.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |
ExportDialog.gd
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Re-implement the ability to add custom export formats from extensions and allow preview display (#924)
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2023-10-18 16:06:19 +03:00 |
ExportDialog.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |
ManageLayouts.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
ManageLayouts.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |
OpenSprite.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |
PreviewDialog.gd
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Fix brush and palette importing not working
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2023-12-10 14:23:14 +02:00 |
PreviewDialog.tscn
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Use nearest filter in the Preview dialog
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2023-09-06 03:39:59 +03:00 |
SaveSprite.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |
SaveSpriteHTML5.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |
SplashDialog.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
SplashDialog.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |
TileModeOffsetsDialog.gd
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Optimize layer blending modes and make them work on all GPUs (hopefully) - Fixes #938
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2023-11-25 00:10:19 +02:00 |
TileModeOffsetsDialog.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |
WindowOpacityDialog.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
WindowOpacityDialog.tscn
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Mark dialogs as popup_windows
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2023-11-11 03:12:49 +02:00 |