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AnimationExporters
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Some static typing improvements
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2024-03-22 03:07:21 +02:00 |
Cels
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Fix tileset being completely cleared when resizing a project
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2024-12-27 03:30:56 +02:00 |
Layers
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Change PXO_frame and PXO_layer to PXO_frame_index and PXO_layer_index
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2024-12-21 00:31:51 +02:00 |
AnimationTag.gd
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[skip ci] Minor static typing and docstring improvements
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2024-05-11 17:02:33 +03:00 |
Cel3DObject.gd
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Implement the ability to change the font of a 3D text
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2024-10-12 16:30:16 +03:00 |
Drawers.gd
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When picking color, ensure that the correct index is selected in palette (#1144)
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2024-12-02 19:44:52 +02:00 |
Frame.gd
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Implement audio layers (#1149)
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2024-12-14 00:30:04 +02:00 |
ImageEffect.gd
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Implement the ability to load custom shaders and image and layer effects
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2024-12-16 01:18:56 +02:00 |
ImageExtended.gd
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When picking color, ensure that the correct index is selected in palette (#1144)
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2024-12-02 19:44:52 +02:00 |
LayerEffect.gd
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Some static typing improvements
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2024-03-22 03:07:21 +02:00 |
ObjParse.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
Project.gd
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Implement audio layers (#1149)
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2024-12-14 00:30:04 +02:00 |
ResourceProject.gd
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Added a way to modify shader textures (#1096)
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2024-09-03 03:38:56 +03:00 |
SelectionMap.gd
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Implement tilemap layers (#1146)
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2024-12-05 03:57:44 +02:00 |
ShaderImageEffect.gd
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Implement indexed mode (#1136)
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2024-11-20 14:41:37 +02:00 |
ShaderLoader.gd
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Change PXO_frame and PXO_layer to PXO_frame_index and PXO_layer_index
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2024-12-21 00:31:51 +02:00 |
SteamManager.gd
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Optimize Steam achievement requesting
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2024-07-31 05:06:02 +03:00 |
Tiles.gd
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Some static typing improvements
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2024-03-22 03:07:21 +02:00 |
TileSetCustom.gd
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Fix tileset being completely cleared when resizing a project
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2024-12-27 03:30:56 +02:00 |