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Pixelorama/src/UI/Nodes
2024-07-23 18:40:35 +03:00
..
AnimatePanel.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
AnimatePanel.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
CollapsibleContainer.gd [skip ci] Set a default name for the CollapsibleContainers, if they have none 2024-05-19 23:35:27 +03:00
GradientEdit.gd Fix gradient map layer effect being purple when it's first created 2024-07-12 14:45:24 +03:00
GradientEdit.tscn Fix gradient map layer effect being purple when it's first created 2024-07-12 14:45:24 +03:00
MaxMinEdit.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
MaxMinEdit.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
NotificationLabel.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
TransparentChecker.gd Change get_tree().get_root() to get_window() in TransparentChecker.gd 2024-01-29 16:37:56 +02:00
TransparentChecker.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ValueSlider.gd Fix bug where the ValueSlider text color wasn't getting updated when its enabled parameter was toggled 2024-07-23 18:40:35 +03:00
ValueSlider.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ValueSliderV2.gd Add Palettize and Pixelize effects 2024-04-10 01:20:28 +03:00
ValueSliderV2.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ValueSliderV3.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ValueSliderV3.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00