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Pixelorama/src/UI/Buttons/BrushesPopup.gd

159 lines
5.2 KiB
GDScript

class_name Brushes
extends Popup
signal brush_selected(brush)
signal brush_removed(brush)
enum { PIXEL, CIRCLE, FILLED_CIRCLE, FILE, RANDOM_FILE, CUSTOM }
var pixel_image := preload("res://assets/graphics/pixel_image.png")
var circle_image := preload("res://assets/graphics/circle_9x9.png")
var circle_filled_image := preload("res://assets/graphics/circle_filled_9x9.png")
class Brush:
var type: int
var image: Image
var random := []
var index: int
func _ready() -> void:
var container = get_node("Background/Brushes/Categories/DefaultBrushContainer")
var button := Brushes.create_button(pixel_image)
button.brush.type = PIXEL
button.tooltip_text = "Pixel brush"
container.add_child(button)
button.brush.index = button.get_index()
button = Brushes.create_button(circle_image)
button.brush.type = CIRCLE
button.tooltip_text = "Circle brush"
container.add_child(button)
button.brush.index = button.get_index()
button = Brushes.create_button(circle_filled_image)
button.brush.type = FILLED_CIRCLE
button.tooltip_text = "Filled circle brush"
container.add_child(button)
button.brush.index = button.get_index()
func select_brush(brush: Brush) -> void:
brush_selected.emit(brush)
hide()
static func get_default_brush() -> Brush:
var brush := Brush.new()
brush.type = PIXEL
brush.index = 0
return brush
static func create_button(image: Image) -> Node:
var button: BaseButton = preload("res://src/UI/Buttons/BrushButton.tscn").instantiate()
var tex := ImageTexture.create_from_image(image)
button.get_node("BrushTexture").texture = tex
button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
return button
static func add_file_brush(images: Array, hint := "") -> void:
var button := create_button(images[0])
button.brush.type = FILE if images.size() == 1 else RANDOM_FILE
button.brush.image = images[0]
button.brush.random = images
button.tooltip_text = hint
var container
if button.brush.type == RANDOM_FILE:
container = Global.brushes_popup.get_node(
"Background/Brushes/Categories/RandomFileBrushContainer"
)
else:
container = Global.brushes_popup.get_node(
"Background/Brushes/Categories/FileBrushContainer"
)
container.add_child(button)
button.brush.index = button.get_index()
static func add_project_brush(image: Image, hint := "") -> void:
var button := create_button(image)
button.brush.type = CUSTOM
button.brush.image = image
button.tooltip_text = hint
var container = Global.brushes_popup.get_node(
"Background/Brushes/Categories/ProjectBrushContainer"
)
container.add_child(button)
button.brush.index = button.get_index()
container.visible = true
Global.brushes_popup.get_node("Background/Brushes/Categories/ProjectLabel").visible = true
static func clear_project_brush() -> void:
var container = Global.brushes_popup.get_node(
"Background/Brushes/Categories/ProjectBrushContainer"
)
for child in container.get_children():
container.remove_child(child)
child.queue_free()
Global.brushes_popup.brush_removed.emit(child.brush)
func get_brush(type: int, index: int) -> Brush:
var container = get_node("Background/Brushes/Categories/DefaultBrushContainer")
match type:
CUSTOM:
container = get_node("Background/Brushes/Categories/ProjectBrushContainer")
FILE:
container = get_node("Background/Brushes/Categories/FileBrushContainer")
RANDOM_FILE:
container = get_node("Background/Brushes/Categories/RandomFileBrushContainer")
var brush := Brushes.get_default_brush()
if index < container.get_child_count():
brush = container.get_child(index).brush
return brush
func remove_brush(brush_button: Node) -> void:
brush_removed.emit(brush_button.brush)
var project := Global.current_project
var undo_brushes: Array = project.brushes.duplicate()
project.brushes.erase(brush_button.brush.image)
if project.brushes.size() == 0:
var container = Global.brushes_popup.get_node(
"Background/Brushes/Categories/ProjectBrushContainer"
)
container.visible = false
Global.brushes_popup.get_node("Background/Brushes/Categories/ProjectLabel").visible = false
project.undos += 1
project.undo_redo.create_action("Delete Custom Brush")
project.undo_redo.add_do_property(project, "brushes", project.brushes)
project.undo_redo.add_undo_property(project, "brushes", undo_brushes)
project.undo_redo.add_do_method(redo_custom_brush.bind(brush_button))
project.undo_redo.add_undo_method(undo_custom_brush.bind(brush_button))
project.undo_redo.add_undo_reference(brush_button)
project.undo_redo.commit_action()
func undo_custom_brush(brush_button: BaseButton = null) -> void:
Global.general_undo()
var action_name := Global.current_project.undo_redo.get_current_action_name()
if action_name == "Delete Custom Brush":
$Background/Brushes/Categories/ProjectBrushContainer.add_child(brush_button)
$Background/Brushes/Categories/ProjectBrushContainer.move_child(
brush_button, brush_button.brush.index
)
brush_button.get_node("DeleteButton").visible = false
func redo_custom_brush(brush_button: BaseButton = null) -> void:
Global.general_redo()
var action_name := Global.current_project.undo_redo.get_current_action_name()
if action_name == "Delete Custom Brush":
$Background/Brushes/Categories/ProjectBrushContainer.remove_child(brush_button)