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Pixelorama/src/UI/Dialogs
Emmanouil Papadeas 8de9697be0
Layer blend modes (#911)
* Preview blend modes

No support for exporting and layer merging yet. Also need to fix the move tool preview.

* Preview blend modes on tile mode

* Raise layer limit to 1024

* Export images with layer blending modes

* Save blend modes in pxo files

* Merge layers with blending modes

* Fix crash when adding a new layer

* Preview blending in the other canvases

* Update DrawingAlgos.gd

* Move tool preview

* Re-arrange blend menu and add lighten, darken, linear burn and exclusion

* Add divide blend mode

* Add hue, saturation, color & luminosity blend modes

* Undo/redo when changing blend modes
2023-10-22 01:57:45 +03:00
..
HelperScripts Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ImageEffects Layer blend modes (#911) 2023-10-22 01:57:45 +03:00
AboutDialog.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
AboutDialog.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
CreateNewImage.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
CreateNewImage.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ExportDialog.gd Re-implement the ability to add custom export formats from extensions and allow preview display (#924) 2023-10-18 16:06:19 +03:00
ExportDialog.tscn Re-implement the ability to add custom export formats from extensions and allow preview display (#924) 2023-10-18 16:06:19 +03:00
ManageLayouts.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ManageLayouts.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
OpenSprite.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
PreviewDialog.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
PreviewDialog.tscn Use nearest filter in the Preview dialog 2023-09-06 03:39:59 +03:00
SaveSprite.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
SaveSpriteHTML5.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
SplashDialog.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
SplashDialog.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
TileModeOffsetsDialog.gd Layer blend modes (#911) 2023-10-22 01:57:45 +03:00
TileModeOffsetsDialog.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
WindowOpacityDialog.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
WindowOpacityDialog.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00