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https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-19 01:29:49 +00:00
768a1e7b8f
The bucket tool can now use Patterns instead of colors to fill areas. They get loaded from the "Patterns" folder, similar to how Brushes and Palletes work. You can no longer use brushes for the bucket tool.
28 lines
736 B
Plaintext
28 lines
736 B
Plaintext
[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Assets/Graphics/Brush_button.png" type="Texture" id=1]
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[ext_resource path="res://Prefabs/PatternButton.gd" type="Script" id=2]
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[node name="PatternButton" type="TextureButton"]
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margin_right = 32.0
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margin_bottom = 32.0
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rect_min_size = Vector2( 3, 0 )
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button_mask = 7
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texture_normal = ExtResource( 1 )
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stretch_mode = 5
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="PatternTexture" type="TextureRect" parent="."]
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margin_right = 32.0
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margin_bottom = 32.0
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rect_min_size = Vector2( 32, 32 )
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expand = true
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stretch_mode = 6
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="pressed" from="." to="." method="_on_PatternButton_pressed"]
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