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mirror of https://github.com/Orama-Interactive/Pixelorama.git synced 2025-02-07 10:59:49 +00:00
Pixelorama/src/Shaders
Emmanouil Papadeas fbe2952346 Make shape previews look like they did in v1.0
The AutoInvertColors shader has been updated to make shapes hollow, similar to how the marching ants outline works.
2024-08-04 22:12:57 +03:00
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Effects Add an adjust brightness/contrast image effect 2024-08-01 21:21:45 +03:00
AutoInvertColors.gdshader Make shape previews look like they did in v1.0 2024-08-04 22:12:57 +03:00
BlendLayers.gdshader Make clipping masks work with Move tool and offset image dialog (#1057) 2024-07-30 19:29:55 +03:00
CanvasCommon.gdshaderinc Make shape previews look like they did in v1.0 2024-08-04 22:12:57 +03:00
ColorReplace.gdshader Set the selection texture's filter to nearest in shaders 2024-04-12 01:26:46 +03:00
ColorSelect.gdshader Fix regression where interecting selections was not working 2024-04-13 15:34:36 +03:00
Greyscale.gdshader Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
MarchingAntsOutline.gdshader Make shape previews look like they did in v1.0 2024-08-04 22:12:57 +03:00
PatternFill.gdshader Set the selection texture's filter to nearest in shaders 2024-04-12 01:26:46 +03:00
ReferenceImageShader.gdshader Reference Image Improvements (#961) 2023-12-31 14:12:37 +02:00
TransparentChecker.gdshader Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
UITransparency.gdshader Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00