mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-19 09:39:48 +00:00
88dff6cf46
Cleanup preference dialog
714 lines
28 KiB
GDScript
714 lines
28 KiB
GDScript
extends Control
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var opensprite_file_selected := false
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var file_menu : PopupMenu
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var view_menu : PopupMenu
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var tools := []
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var redone := false
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var is_quitting_on_save := false
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var previous_left_color := Color.black
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var previous_right_color := Color.white
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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get_tree().set_auto_accept_quit(false)
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# Set a minimum window size to prevent UI elements from collapsing on each other.
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# This property is only available in 3.2alpha or later, so use `set()` to fail gracefully if it doesn't exist.
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OS.set("min_window_size", Vector2(1024, 576))
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# `TranslationServer.get_loaded_locales()` was added in 3.2beta and in 3.1.2
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# The `has_method()` check and the `else` branch can be removed once 3.2 is released.
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if TranslationServer.has_method("get_loaded_locales"):
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Global.loaded_locales = TranslationServer.get_loaded_locales()
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else:
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# Hardcoded list of locales
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Global.loaded_locales = ["de_DE", "el_GR", "en_US", "eo_UY", "es_ES", "fr_FR", "it_IT", "lv_LV", "pl_PL", "pt_BR", "ru_RU", "zh_CN","zh_TW"]
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# Make sure locales are always sorted, in the same order
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Global.loaded_locales.sort()
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# Restore the window position/size if values are present in the configuration cache
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if Global.config_cache.has_section_key("window", "screen"):
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OS.current_screen = Global.config_cache.get_value("window", "screen")
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if Global.config_cache.has_section_key("window", "maximized"):
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OS.window_maximized = Global.config_cache.get_value("window", "maximized")
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if !OS.window_maximized:
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if Global.config_cache.has_section_key("window", "position"):
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OS.window_position = Global.config_cache.get_value("window", "position")
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if Global.config_cache.has_section_key("window", "size"):
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OS.window_size = Global.config_cache.get_value("window", "size")
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var file_menu_items := {
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"New..." : InputMap.get_action_list("new_file")[0].get_scancode_with_modifiers(),
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"Open..." : InputMap.get_action_list("open_file")[0].get_scancode_with_modifiers(),
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"Save..." : InputMap.get_action_list("save_file")[0].get_scancode_with_modifiers(),
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"Save as..." : InputMap.get_action_list("save_file_as")[0].get_scancode_with_modifiers(),
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"Import..." : InputMap.get_action_list("import_file")[0].get_scancode_with_modifiers(),
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"Export..." : InputMap.get_action_list("export_file")[0].get_scancode_with_modifiers(),
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"Export as..." : InputMap.get_action_list("export_file_as")[0].get_scancode_with_modifiers(),
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"Quit" : InputMap.get_action_list("quit")[0].get_scancode_with_modifiers(),
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}
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var edit_menu_items := {
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"Undo" : InputMap.get_action_list("undo")[0].get_scancode_with_modifiers(),
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"Redo" : InputMap.get_action_list("redo")[0].get_scancode_with_modifiers(),
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"Clear Selection" : 0,
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"Preferences" : 0
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}
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var view_menu_items := {
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"Tile Mode" : InputMap.get_action_list("tile_mode")[0].get_scancode_with_modifiers(),
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"Show Grid" : InputMap.get_action_list("show_grid")[0].get_scancode_with_modifiers(),
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"Show Rulers" : InputMap.get_action_list("show_rulers")[0].get_scancode_with_modifiers(),
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"Show Guides" : InputMap.get_action_list("show_guides")[0].get_scancode_with_modifiers(),
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"Show Animation Timeline" : 0
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}
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var image_menu_items := {
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"Scale Image" : 0,
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"Crop Image" : 0,
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"Flip Horizontal" : InputMap.get_action_list("image_flip_horizontal")[0].get_scancode_with_modifiers(),
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"Flip Vertical" : InputMap.get_action_list("image_flip_vertical")[0].get_scancode_with_modifiers(),
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"Rotate Image" : 0,
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"Invert colors" : 0,
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"Desaturation" : 0,
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"Outline" : 0,
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"Adjust Hue/Saturation/Value" : 0
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}
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var help_menu_items := {
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"View Splash Screen" : 0,
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"Issue Tracker" : 0,
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"Changelog" : 0,
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"About Pixelorama" : 0
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}
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# Load language
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if Global.config_cache.has_section_key("preferences", "locale"):
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var saved_locale : String = Global.config_cache.get_value("preferences", "locale")
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TranslationServer.set_locale(saved_locale)
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# Set the language option menu's default selected option to the loaded locale
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var locale_index: int = Global.loaded_locales.find(saved_locale)
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$PreferencesDialog.languages.get_child(0).pressed = false # Unset System Language option in preferences
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$PreferencesDialog.languages.get_child(locale_index + 1).pressed = true
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else: # If the user doesn't have a language preference, set it to their OS' locale
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TranslationServer.set_locale(OS.get_locale())
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if "zh" in TranslationServer.get_locale():
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theme.default_font = preload("res://Assets/Fonts/CJK/NotoSansCJKtc-Regular.tres")
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else:
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theme.default_font = preload("res://Assets/Fonts/Roboto-Regular.tres")
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file_menu = Global.file_menu.get_popup()
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var edit_menu : PopupMenu = Global.edit_menu.get_popup()
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view_menu = Global.view_menu.get_popup()
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var image_menu : PopupMenu = Global.image_menu.get_popup()
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var help_menu : PopupMenu = Global.help_menu.get_popup()
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var i = 0
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for item in file_menu_items.keys():
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file_menu.add_item(item, i, file_menu_items[item])
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i += 1
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i = 0
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for item in edit_menu_items.keys():
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edit_menu.add_item(item, i, edit_menu_items[item])
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i += 1
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i = 0
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for item in view_menu_items.keys():
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view_menu.add_check_item(item, i, view_menu_items[item])
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i += 1
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view_menu.set_item_checked(2, true) # Show Rulers
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view_menu.set_item_checked(3, true) # Show Guides
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view_menu.set_item_checked(4, true) # Show Animation Timeline
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view_menu.hide_on_checkable_item_selection = false
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i = 0
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for item in image_menu_items.keys():
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image_menu.add_item(item, i, image_menu_items[item])
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if i == 4:
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image_menu.add_separator()
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i += 1
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i = 0
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for item in help_menu_items.keys():
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help_menu.add_item(item, i, help_menu_items[item])
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i += 1
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file_menu.connect("id_pressed", self, "file_menu_id_pressed")
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edit_menu.connect("id_pressed", self, "edit_menu_id_pressed")
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view_menu.connect("id_pressed", self, "view_menu_id_pressed")
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image_menu.connect("id_pressed", self, "image_menu_id_pressed")
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help_menu.connect("id_pressed", self, "help_menu_id_pressed")
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var root = get_tree().get_root()
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# Node, left mouse shortcut, right mouse shortcut
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tools.append([Global.find_node_by_name(root, "Pencil"), "left_pencil_tool", "right_pencil_tool"])
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tools.append([Global.find_node_by_name(root, "Eraser"), "left_eraser_tool", "right_eraser_tool"])
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tools.append([Global.find_node_by_name(root, "Bucket"), "left_fill_tool", "right_fill_tool"])
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tools.append([Global.find_node_by_name(root, "LightenDarken"), "left_lightdark_tool", "right_lightdark_tool"])
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tools.append([Global.find_node_by_name(root, "RectSelect"), "left_rectangle_select_tool", "right_rectangle_select_tool"])
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tools.append([Global.find_node_by_name(root, "ColorPicker"), "left_colorpicker_tool", "right_colorpicker_tool"])
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tools.append([Global.find_node_by_name(root, "Zoom"), "left_zoom_tool", "right_zoom_tool"])
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for t in tools:
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t[0].connect("pressed", self, "_on_Tool_pressed", [t[0]])
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Global.update_hint_tooltips()
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# Checks to see if it's 3.1.x
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if Engine.get_version_info().major == 3 and Engine.get_version_info().minor < 2:
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Global.left_color_picker.get_picker().move_child(Global.left_color_picker.get_picker().get_child(0), 1)
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Global.right_color_picker.get_picker().move_child(Global.right_color_picker.get_picker().get_child(0), 1)
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if OS.get_cmdline_args():
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for arg in OS.get_cmdline_args():
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if arg.get_extension().to_lower() == "pxo":
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_on_OpenSprite_file_selected(arg)
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else:
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$ImportSprites._on_ImportSprites_files_selected([arg])
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Global.window_title = "(" + tr("untitled") + ") - Pixelorama"
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Global.layers[0][0] = tr("Layer") + " 0"
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Global.layers_container.get_child(0).label.text = Global.layers[0][0]
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Global.layers_container.get_child(0).line_edit.text = Global.layers[0][0]
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Import.import_brushes(Global.directory_module.get_brushes_search_path_in_order())
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Global.left_color_picker.get_picker().presets_visible = false
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Global.right_color_picker.get_picker().presets_visible = false
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$QuitAndSaveDialog.add_button("Save & Exit", false, "Save")
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$QuitAndSaveDialog.get_ok().text = "Exit without saving"
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if not Global.config_cache.has_section_key("preferences", "startup"):
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Global.config_cache.set_value("preferences", "startup", true)
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if Global.config_cache.get_value("preferences", "startup"):
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# Wait for the window to adjust itself, so the popup is correctly centered
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yield(get_tree().create_timer(0.01), "timeout")
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$SplashDialog.popup_centered() # Splash screen
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else:
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Global.can_draw = true
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func _input(event : InputEvent) -> void:
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Global.left_cursor.position = get_global_mouse_position() + Vector2(-32, 32)
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Global.left_cursor.texture = Global.left_cursor_tool_texture
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Global.right_cursor.position = get_global_mouse_position() + Vector2(32, 32)
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Global.right_cursor.texture = Global.right_cursor_tool_texture
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if event is InputEventKey and (event.scancode == KEY_ENTER or event.scancode == KEY_KP_ENTER):
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if get_focus_owner() is LineEdit:
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get_focus_owner().release_focus()
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if event.is_action_pressed("toggle_fullscreen"):
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OS.window_fullscreen = !OS.window_fullscreen
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if event.is_action_pressed("redo_secondary"): # Shift + Ctrl + Z
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redone = true
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Global.undo_redo.redo()
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redone = false
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if Global.has_focus:
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if event.is_action_pressed("undo") or event.is_action_pressed("redo") or event.is_action_pressed("redo_secondary"):
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return
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for t in tools: # Handle tool shortcuts
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if event.is_action_pressed(t[2]): # Shortcut for right button (with Alt)
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_on_Tool_pressed(t[0], false, false)
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elif event.is_action_pressed(t[1]): # Shortcut for left button
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_on_Tool_pressed(t[0], false, true)
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func _notification(what : int) -> void:
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if what == MainLoop.NOTIFICATION_WM_QUIT_REQUEST: # Handle exit
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show_quit_dialog()
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func file_menu_id_pressed(id : int) -> void:
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match id:
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0: # New
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if(!Global.saved):
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$UnsavedCanvasDialog.popup_centered()
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else:
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$CreateNewImage.popup_centered()
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Global.can_draw = false
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1: # Open
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$OpenSprite.popup_centered()
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Global.can_draw = false
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opensprite_file_selected = false
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2: # Save
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is_quitting_on_save = false
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if OpenSave.current_save_path == "":
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$SaveSprite.popup_centered()
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Global.can_draw = false
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else:
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_on_SaveSprite_file_selected(OpenSave.current_save_path)
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3: # Save as
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is_quitting_on_save = false
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$SaveSprite.popup_centered()
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Global.can_draw = false
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4: # Import
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$ImportSprites.popup_centered()
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Global.can_draw = false
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opensprite_file_selected = false
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5: # Export
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if $ExportDialog.was_exported == false:
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$ExportDialog.popup_centered()
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Global.can_draw = false
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else:
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$ExportDialog.external_export()
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6: # Export as
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$ExportDialog.popup_centered()
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Global.can_draw = false
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7: # Quit
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show_quit_dialog()
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func edit_menu_id_pressed(id : int) -> void:
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match id:
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0: # Undo
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Global.undo_redo.undo()
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1: # Redo
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redone = true
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Global.undo_redo.redo()
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redone = false
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2: # Clear selection
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Global.canvas.handle_undo("Rectangle Select")
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Global.selection_rectangle.polygon[0] = Vector2.ZERO
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Global.selection_rectangle.polygon[1] = Vector2.ZERO
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Global.selection_rectangle.polygon[2] = Vector2.ZERO
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Global.selection_rectangle.polygon[3] = Vector2.ZERO
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Global.selected_pixels.clear()
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Global.canvas.handle_redo("Rectangle Select")
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3: # Preferences
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$PreferencesDialog.popup_centered(Vector2(400, 280))
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Global.can_draw = false
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func view_menu_id_pressed(id : int) -> void:
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match id:
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0: # Tile mode
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Global.tile_mode = !Global.tile_mode
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view_menu.set_item_checked(0, Global.tile_mode)
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1: # Show grid
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Global.draw_grid = !Global.draw_grid
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view_menu.set_item_checked(1, Global.draw_grid)
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2: # Show rulers
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Global.show_rulers = !Global.show_rulers
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view_menu.set_item_checked(2, Global.show_rulers)
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Global.horizontal_ruler.visible = Global.show_rulers
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Global.vertical_ruler.visible = Global.show_rulers
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3: # Show guides
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Global.show_guides = !Global.show_guides
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view_menu.set_item_checked(3, Global.show_guides)
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for canvas in Global.canvases:
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for guide in canvas.get_children():
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if guide is Guide:
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guide.visible = Global.show_guides
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4: # Show animation timeline
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Global.show_animation_timeline = !Global.show_animation_timeline
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view_menu.set_item_checked(4, Global.show_animation_timeline)
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Global.animation_timeline.visible = Global.show_animation_timeline
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Global.canvas.update()
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func image_menu_id_pressed(id : int) -> void:
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if Global.layers[Global.current_layer][2]: # No changes if the layer is locked
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return
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match id:
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0: # Scale Image
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$ScaleImage.popup_centered()
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Global.can_draw = false
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1: # Crop Image
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# Use first layer as a starting rectangle
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var used_rect : Rect2 = Global.canvas.layers[0][0].get_used_rect()
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# However, if first layer is empty, loop through all layers until we find one that isn't
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var i := 0
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while(i < Global.canvas.layers.size() - 1 and Global.canvas.layers[i][0].get_used_rect() == Rect2(0, 0, 0, 0)):
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i += 1
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used_rect = Global.canvas.layers[i][0].get_used_rect()
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# Merge all layers with content
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for j in range(Global.canvas.layers.size() - 1, i, -1):
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if Global.canvas.layers[j][0].get_used_rect() != Rect2(0, 0, 0, 0):
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used_rect = used_rect.merge(Global.canvas.layers[j][0].get_used_rect())
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# If no layer has any content, just return
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if used_rect == Rect2(0, 0, 0, 0):
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return
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var width := used_rect.size.x
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var height := used_rect.size.y
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Global.undos += 1
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Global.undo_redo.create_action("Scale")
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Global.undo_redo.add_do_property(Global.canvas, "size", Vector2(width, height).floor())
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# Loop through all the layers to crop them
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for j in range(Global.canvas.layers.size() - 1, -1, -1):
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var sprite : Image = Global.canvas.layers[j][0].get_rect(used_rect)
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Global.undo_redo.add_do_property(Global.canvas.layers[j][0], "data", sprite.data)
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Global.undo_redo.add_undo_property(Global.canvas.layers[j][0], "data", Global.canvas.layers[j][0].data)
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Global.undo_redo.add_undo_property(Global.canvas, "size", Global.canvas.size)
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Global.undo_redo.add_undo_method(Global, "undo", [Global.canvas])
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Global.undo_redo.add_do_method(Global, "redo", [Global.canvas])
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Global.undo_redo.commit_action()
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2: # Flip Horizontal
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var canvas : Canvas = Global.canvas
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canvas.handle_undo("Draw")
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canvas.layers[Global.current_layer][0].unlock()
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canvas.layers[Global.current_layer][0].flip_x()
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canvas.layers[Global.current_layer][0].lock()
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canvas.handle_redo("Draw")
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3: # Flip Vertical
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var canvas : Canvas = Global.canvas
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canvas.handle_undo("Draw")
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canvas.layers[Global.current_layer][0].unlock()
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canvas.layers[Global.current_layer][0].flip_y()
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canvas.layers[Global.current_layer][0].lock()
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canvas.handle_redo("Draw")
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4: # Rotate
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var image : Image = Global.canvas.layers[Global.current_layer][0]
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$RotateImage.set_sprite(image)
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$RotateImage.popup_centered()
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Global.can_draw = false
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5: # Invert Colors
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var image : Image = Global.canvas.layers[Global.current_layer][0]
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Global.canvas.handle_undo("Draw")
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for xx in image.get_size().x:
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for yy in image.get_size().y:
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var px_color = image.get_pixel(xx, yy).inverted()
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if px_color.a == 0:
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continue
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image.set_pixel(xx, yy, px_color)
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Global.canvas.handle_redo("Draw")
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6: # Desaturation
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var image : Image = Global.canvas.layers[Global.current_layer][0]
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Global.canvas.handle_undo("Draw")
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for xx in image.get_size().x:
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for yy in image.get_size().y:
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var px_color = image.get_pixel(xx, yy)
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if px_color.a == 0:
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continue
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var gray = image.get_pixel(xx, yy).v
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px_color = Color(gray, gray, gray, px_color.a)
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image.set_pixel(xx, yy, px_color)
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Global.canvas.handle_redo("Draw")
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7: # Outline
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$OutlineDialog.popup_centered()
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Global.can_draw = false
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8: # HSV
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$HSVDialog.popup_centered()
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Global.can_draw = false
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func help_menu_id_pressed(id : int) -> void:
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match id:
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0: # Splash Screen
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$SplashDialog.popup_centered()
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Global.can_draw = false
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1: # Issue Tracker
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OS.shell_open("https://github.com/Orama-Interactive/Pixelorama/issues")
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2: # Changelog
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OS.shell_open("https://github.com/Orama-Interactive/Pixelorama/blob/master/Changelog.md#v062---17-02-2020")
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3: # About Pixelorama
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$AboutDialog.popup_centered()
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Global.can_draw = false
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func _on_UnsavedCanvasDialog_confirmed() -> void:
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$CreateNewImage.popup_centered()
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func _on_OpenSprite_file_selected(path : String) -> void:
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OpenSave.open_pxo_file(path)
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$SaveSprite.current_path = path
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$ExportDialog.file_name = path.get_file().trim_suffix(".pxo")
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$ExportDialog.directory_path = path.get_base_dir()
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$ExportDialog.was_exported = false
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file_menu.set_item_text(2, tr("Save") + " %s" % path.get_file())
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file_menu.set_item_text(5, tr("Export"))
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func _on_SaveSprite_file_selected(path : String) -> void:
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OpenSave.save_pxo_file(path)
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$ExportDialog.file_name = path.get_file().trim_suffix(".pxo")
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$ExportDialog.directory_path = path.get_base_dir()
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$ExportDialog.was_exported = false
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file_menu.set_item_text(2, tr("Save") + " %s" % path.get_file())
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if is_quitting_on_save:
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_on_QuitDialog_confirmed()
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func _on_ImportSprites_popup_hide() -> void:
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if !opensprite_file_selected:
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Global.can_draw = true
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func _on_ViewportContainer_mouse_entered() -> void:
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Global.has_focus = true
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func _on_ViewportContainer_mouse_exited() -> void:
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Global.has_focus = false
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func _can_draw_true() -> void:
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Global.can_draw = true
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func _can_draw_false() -> void:
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Global.can_draw = false
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func _on_Tool_pressed(tool_pressed : BaseButton, mouse_press := true, key_for_left := true) -> void:
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var current_action := tool_pressed.name
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if (mouse_press and Input.is_action_just_released("left_mouse")) or (!mouse_press and key_for_left):
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Global.current_left_tool = current_action
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# Start from 1, so the label won't get invisible
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for i in range(1, Global.left_tool_options_container.get_child_count()):
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Global.left_tool_options_container.get_child(i).visible = false
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Global.left_tool_options_container.get_node("EmptySpacer").visible = true
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# Tool options visible depending on the selected tool
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if current_action == "Pencil":
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Global.left_brush_type_container.visible = true
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Global.left_brush_size_slider.visible = true
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Global.left_mirror_container.visible = true
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if Global.current_left_brush_type == Global.Brush_Types.FILE or Global.current_left_brush_type == Global.Brush_Types.CUSTOM or Global.current_left_brush_type == Global.Brush_Types.RANDOM_FILE:
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Global.left_color_interpolation_container.visible = true
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elif current_action == "Eraser":
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Global.left_brush_type_container.visible = true
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Global.left_brush_size_slider.visible = true
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Global.left_mirror_container.visible = true
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elif current_action == "Bucket":
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Global.left_brush_type_container.visible = true
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Global.left_brush_size_slider.visible = true
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Global.left_fill_area_container.visible = true
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Global.left_mirror_container.visible = true
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if Global.current_left_brush_type == Global.Brush_Types.FILE or Global.current_left_brush_type == Global.Brush_Types.CUSTOM or Global.current_left_brush_type == Global.Brush_Types.RANDOM_FILE:
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Global.left_color_interpolation_container.visible = true
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elif current_action == "LightenDarken":
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Global.left_brush_type_container.visible = true
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Global.left_brush_size_slider.visible = true
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Global.left_ld_container.visible = true
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Global.left_mirror_container.visible = true
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elif current_action == "ColorPicker":
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Global.left_colorpicker_container.visible = true
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elif current_action == "Zoom":
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Global.left_zoom_container.visible = true
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elif (mouse_press and Input.is_action_just_released("right_mouse")) or (!mouse_press and !key_for_left):
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Global.current_right_tool = current_action
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# Start from 1, so the label won't get invisible
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for i in range(1, Global.right_tool_options_container.get_child_count()):
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Global.right_tool_options_container.get_child(i).visible = false
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Global.right_tool_options_container.get_node("EmptySpacer").visible = true
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# Tool options visible depending on the selected tool
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if current_action == "Pencil":
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Global.right_brush_type_container.visible = true
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Global.right_brush_size_slider.visible = true
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Global.right_mirror_container.visible = true
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if Global.current_right_brush_type == Global.Brush_Types.FILE or Global.current_right_brush_type == Global.Brush_Types.CUSTOM or Global.current_right_brush_type == Global.Brush_Types.RANDOM_FILE:
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Global.right_color_interpolation_container.visible = true
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elif current_action == "Eraser":
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Global.right_brush_type_container.visible = true
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Global.right_brush_size_slider.visible = true
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Global.right_mirror_container.visible = true
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elif current_action == "Bucket":
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Global.right_brush_type_container.visible = true
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Global.right_brush_size_slider.visible = true
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Global.right_fill_area_container.visible = true
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Global.right_mirror_container.visible = true
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if Global.current_right_brush_type == Global.Brush_Types.FILE or Global.current_right_brush_type == Global.Brush_Types.CUSTOM or Global.current_right_brush_type == Global.Brush_Types.RANDOM_FILE:
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Global.right_color_interpolation_container.visible = true
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elif current_action == "LightenDarken":
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Global.right_brush_type_container.visible = true
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Global.right_brush_size_slider.visible = true
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Global.right_ld_container.visible = true
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Global.right_mirror_container.visible = true
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elif current_action == "ColorPicker":
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Global.right_colorpicker_container.visible = true
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elif current_action == "Zoom":
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Global.right_zoom_container.visible = true
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for t in tools:
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var tool_name : String = t[0].name
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if tool_name == Global.current_left_tool and tool_name == Global.current_right_tool:
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t[0].texture_normal = load("res://Assets/Graphics/%s Themes/Tools/%s_l_r.png" % [Global.theme_type, tool_name])
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elif tool_name == Global.current_left_tool:
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t[0].texture_normal = load("res://Assets/Graphics/%s Themes/Tools/%s_l.png" % [Global.theme_type, tool_name])
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elif tool_name == Global.current_right_tool:
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t[0].texture_normal = load("res://Assets/Graphics/%s Themes/Tools/%s_r.png" % [Global.theme_type, tool_name])
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else:
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t[0].texture_normal = load("res://Assets/Graphics/%s Themes/Tools/%s.png" % [Global.theme_type, tool_name])
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Global.left_cursor_tool_texture.create_from_image(load("res://Assets/Graphics/Tool Cursors/%s_Cursor.png" % Global.current_left_tool), 0)
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Global.right_cursor_tool_texture.create_from_image(load("res://Assets/Graphics/Tool Cursors/%s_Cursor.png" % Global.current_right_tool), 0)
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func _on_LeftBrushTypeButton_pressed() -> void:
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Global.brushes_popup.popup(Rect2(Global.left_brush_type_button.rect_global_position, Vector2(226, 72)))
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Global.brush_type_window_position = "left"
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func _on_RightBrushTypeButton_pressed() -> void:
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Global.brushes_popup.popup(Rect2(Global.right_brush_type_button.rect_global_position, Vector2(226, 72)))
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Global.brush_type_window_position = "right"
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func _on_LeftBrushSizeEdit_value_changed(value) -> void:
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Global.left_brush_size_edit.value = value
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Global.left_brush_size_slider.value = value
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var new_size = int(value)
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Global.left_brush_size = new_size
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update_left_custom_brush()
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func _on_RightBrushSizeEdit_value_changed(value) -> void:
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Global.right_brush_size_edit.value = value
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Global.right_brush_size_slider.value = value
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var new_size = int(value)
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Global.right_brush_size = new_size
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update_right_custom_brush()
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func _on_ColorSwitch_pressed() -> void:
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var temp: Color = Global.left_color_picker.color
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Global.left_color_picker.color = Global.right_color_picker.color
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Global.right_color_picker.color = temp
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update_left_custom_brush()
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update_right_custom_brush()
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func _on_ColorDefaults_pressed() -> void:
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Global.left_color_picker.color = Color.black
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Global.right_color_picker.color = Color.white
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update_left_custom_brush()
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update_right_custom_brush()
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func _on_LeftColorPickerButton_color_changed(color : Color) -> void:
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# If the color changed while it's on full transparency, make it opaque (GH issue #54)
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if color.a == 0:
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if previous_left_color.r != color.r or previous_left_color.g != color.g or previous_left_color.b != color.b:
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Global.left_color_picker.color.a = 1
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update_left_custom_brush()
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previous_left_color = color
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func _on_RightColorPickerButton_color_changed(color : Color) -> void:
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# If the color changed while it's on full transparency, make it opaque (GH issue #54)
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if color.a == 0:
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if previous_right_color.r != color.r or previous_right_color.g != color.g or previous_right_color.b != color.b:
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Global.right_color_picker.color.a = 1
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update_right_custom_brush()
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previous_right_color = color
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func _on_LeftInterpolateFactor_value_changed(value : float) -> void:
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Global.left_interpolate_spinbox.value = value
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Global.left_interpolate_slider.value = value
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update_left_custom_brush()
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func _on_RightInterpolateFactor_value_changed(value : float) -> void:
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Global.right_interpolate_spinbox.value = value
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Global.right_interpolate_slider.value = value
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update_right_custom_brush()
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func update_left_custom_brush() -> void:
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Global.update_left_custom_brush()
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func update_right_custom_brush() -> void:
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Global.update_right_custom_brush()
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func _on_LeftFillAreaOptions_item_selected(ID : int) -> void:
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Global.left_fill_area = ID
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func _on_RightFillAreaOptions_item_selected(ID : int) -> void:
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Global.right_fill_area = ID
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func _on_LeftLightenDarken_item_selected(ID : int) -> void:
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Global.left_ld = ID
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func _on_LeftLDAmountSpinbox_value_changed(value : float) -> void:
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Global.left_ld_amount = value / 100
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Global.left_ld_amount_slider.value = value
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Global.left_ld_amount_spinbox.value = value
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func _on_RightLightenDarken_item_selected(ID : int) -> void:
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Global.right_ld = ID
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func _on_RightLDAmountSpinbox_value_changed(value : float) -> void:
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Global.right_ld_amount = value / 100
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Global.right_ld_amount_slider.value = value
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Global.right_ld_amount_spinbox.value = value
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func _on_LeftForColorOptions_item_selected(ID : int) -> void:
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Global.left_color_picker_for = ID
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func _on_RightForColorOptions_item_selected(ID : int) -> void:
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Global.right_color_picker_for = ID
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func _on_LeftZoomModeOptions_item_selected(ID : int) -> void:
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Global.left_zoom_mode = ID
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func _on_RightZoomModeOptions_item_selected(ID : int) -> void:
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Global.right_zoom_mode = ID
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func _on_FitToFrameButton_pressed() -> void:
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var bigger = max(Global.canvas.size.x, Global.canvas.size.y)
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Global.camera.zoom = (Vector2(bigger, bigger) * 0.004) / (Global.main_viewport.rect_size.x * 0.002)
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Global.camera.offset = Global.canvas.size / 2
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Global.zoom_level_label.text = str(round(100 / Global.camera.zoom.x)) + " %"
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func _on_100ZoomButton_pressed() -> void:
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Global.camera.zoom = Vector2.ONE
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Global.camera.offset = Global.canvas.size / 2
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Global.zoom_level_label.text = str(round(100 / Global.camera.zoom.x)) + " %"
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func _on_LeftHorizontalMirroring_toggled(button_pressed) -> void:
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Global.left_horizontal_mirror = button_pressed
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func _on_LeftVerticalMirroring_toggled(button_pressed) -> void:
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Global.left_vertical_mirror = button_pressed
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func _on_RightHorizontalMirroring_toggled(button_pressed) -> void:
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Global.right_horizontal_mirror = button_pressed
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func _on_RightVerticalMirroring_toggled(button_pressed) -> void:
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Global.right_vertical_mirror = button_pressed
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func show_quit_dialog() -> void:
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if !$QuitDialog.visible:
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if Global.saved:
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$QuitDialog.call_deferred("popup_centered")
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else:
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$QuitAndSaveDialog.call_deferred("popup_centered")
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Global.can_draw = false
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func _on_QuitAndSaveDialog_custom_action(action : String) -> void:
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if action == "Save":
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is_quitting_on_save = true
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$SaveSprite.popup_centered()
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$QuitDialog.hide()
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Global.can_draw = false
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func _on_QuitDialog_confirmed() -> void:
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# Darken the UI to denote that the application is currently exiting
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# (it won't respond to user input in this state).
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modulate = Color(0.5, 0.5, 0.5)
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get_tree().quit()
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