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Pixelorama/Scripts/NotificationLabel.gd
OverloadedOrama 7318db30ab Major UI changes - including new icons!
- New UI icons for the tools, layer and frame buttons.
- Removed clone, remove and move frame buttons. You can now right click on a frame button to do these actions instead.
- Added first, previous, next and last frame buttons to the timeline.
- Added rulers for the main canvas viewport.
- Window size bumped to 1152x648.
- Default FPS is now 6 instead of 1.
- Fill tool renamed to Bucket.
- Mouse default cursor shape for the canvas is the arrow instead of cross.
- Mouse default cursor shape for the mirror and onion skinning buttons is the pointing hand.
2019-11-19 23:23:43 +02:00

13 lines
484 B
GDScript

extends Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var tween := $Tween
tween.interpolate_property(self, "rect_position", rect_position, Vector2(rect_position.x, rect_position.y - 100), 1, Tween.TRANS_LINEAR, Tween.EASE_OUT)
tween.interpolate_property(self, "modulate", modulate, Color(modulate.r, modulate.g, modulate.b, 0), 1, Tween.TRANS_LINEAR, Tween.EASE_OUT)
tween.start()
func _on_Timer_timeout() -> void:
queue_free()