mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-19 17:49:47 +00:00
1a87321437
Delete doesn't actually delete a cel, it just clears its contents. Maybe renaming it to something else would be a good idea.
74 lines
2.2 KiB
Plaintext
74 lines
2.2 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://src/UI/Timeline/CelButton.gd" type="Script" id=1]
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[ext_resource path="res://src/UI/TransparentChecker.tscn" type="PackedScene" id=2]
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[ext_resource path="res://src/Shaders/TransparentChecker.shader" type="Shader" id=3]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 3 )
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shader_param/size = 10.0
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shader_param/alpha = 1.0
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shader_param/color1 = Color( 0.7, 0.7, 0.7, 1 )
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shader_param/color2 = Color( 1, 1, 1, 1 )
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shader_param/offset = Vector2( 0, 0 )
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shader_param/scale = Vector2( 0, 0 )
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shader_param/rect_size = Vector2( 0, 0 )
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shader_param/follow_movement = false
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shader_param/follow_scale = false
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[node name="CelButton" type="Button"]
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margin_top = 18.0
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margin_right = 36.0
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margin_bottom = 54.0
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rect_min_size = Vector2( 36, 36 )
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mouse_default_cursor_shape = 2
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size_flags_horizontal = 0
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size_flags_vertical = 0
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toggle_mode = true
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button_mask = 7
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="CelTexture" type="TextureRect" parent="."]
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margin_left = 2.0
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margin_top = 1.78536
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margin_right = 34.0
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margin_bottom = 33.7854
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rect_min_size = Vector2( 32, 32 )
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size_flags_horizontal = 0
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size_flags_vertical = 0
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expand = true
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stretch_mode = 6
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="TransparentChecker" parent="CelTexture" instance=ExtResource( 2 )]
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show_behind_parent = true
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material = SubResource( 1 )
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = 0.0
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margin_bottom = 0.0
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[node name="PopupMenu" type="PopupMenu" parent="."]
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margin_right = 20.0
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margin_bottom = 20.0
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mouse_default_cursor_shape = 2
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items = [ "Delete", null, 0, false, false, -1, 0, null, "", false, "Link Cel", null, 0, false, false, -1, 0, null, "", false ]
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="LinkedIndicator" type="Polygon2D" parent="."]
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color = Color( 0.0627451, 0.741176, 0.215686, 1 )
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invert_enable = true
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invert_border = 1.0
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polygon = PoolVector2Array( 0, 0, 36, 0, 36, 36, 0, 36 )
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[connection signal="pressed" from="." to="." method="_on_CelButton_pressed"]
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[connection signal="resized" from="." to="." method="_on_CelButton_resized"]
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[connection signal="id_pressed" from="PopupMenu" to="." method="_on_PopupMenu_id_pressed"]
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