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Pixelorama/Prefabs/FrameButton.tscn
OverloadedOrama 953d002d91 [EXPERIMENTAL] Re-making the timeline
Trying to merge layers into the timeline, and eventually add more features like "share layer with all frames", among others. THIS IS NOT FINISHED, IT WILL *NOT* WORK PROPERLY. Once it is finished, this branch will be merged onto master.

So far only add layer and add frame work, and even they may have some issues. Undoing also does not work properly yet.

The UI is also not finished, as it currently has problems with the scroll containers.
2020-03-07 16:43:17 +02:00

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scripts/FrameButton.gd" type="Script" id=1]
[node name="FrameButton" type="Button"]
margin_top = 18.0
margin_right = 36.0
margin_bottom = 54.0
rect_min_size = Vector2( 36, 36 )
mouse_default_cursor_shape = 2
size_flags_horizontal = 0
size_flags_vertical = 0
toggle_mode = true
button_mask = 7
script = ExtResource( 1 )
[node name="FrameTexture" type="TextureRect" parent="."]
margin_left = 2.0
margin_top = 2.0
margin_right = 34.0
margin_bottom = 34.0
rect_min_size = Vector2( 32, 32 )
size_flags_horizontal = 0
size_flags_vertical = 0
expand = true
stretch_mode = 6
[node name="PopupMenu" type="PopupMenu" parent="."]
margin_right = 20.0
margin_bottom = 20.0
mouse_default_cursor_shape = 2
items = [ "Remove Frame", null, 0, false, true, -1, 0, null, "", false, "Clone Frame", null, 0, false, false, -1, 0, null, "", false, "Move Left", null, 0, false, true, -1, 0, null, "", false, "Move Right", null, 0, false, true, -1, 0, null, "", false ]
[connection signal="pressed" from="." to="." method="_on_FrameButton_pressed"]
[connection signal="id_pressed" from="PopupMenu" to="." method="_on_PopupMenu_id_pressed"]