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Pixelorama/assets/graphics/timeline
Emmanouil Papadeas 5a64dde3e5 Remove frame tag button & make onion skinning settings into general timeline settings
The "Animation plays only on frames of the same tag" button has been moved to the general timeline settings, along with a new slider that resizes the cel buttons in the timeline.
2024-05-08 01:09:20 +03:00
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copy_frame.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
copy_frame.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
expandable.png Onion icon change (#711) 2022-07-01 14:48:10 +03:00
expandable.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
go_to_first_frame.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
go_to_first_frame.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
go_to_last_frame.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
go_to_last_frame.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
loop.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
loop.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
loop_none.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
loop_none.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
loop_pingpong.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
loop_pingpong.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
move_arrow.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
move_arrow.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
new_frame.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
new_frame.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
next_frame.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
next_frame.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
onion_skinning.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
onion_skinning.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
onion_skinning_off.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
onion_skinning_off.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
pause.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
pause.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
play.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
play.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
play_backwards.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
play_backwards.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
previous_frame.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
previous_frame.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
remove_frame.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
remove_frame.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00