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Pixelorama/src/UI/Dialogs
Variable 748a172b7b
Transparency fixes (#641)
* added a node path

* removed a line that's not needed

* added shader transparency "illusion"

before it "Alternate transparent background" was used.

* code formatting

* shader for ui transparency

* some more formatting

* more formatting...
2022-01-31 02:18:04 +02:00
..
ImageEffects Add missing line to Desaturate and InvertColors, and made some changes to ShaderImageEffect 2021-12-27 00:08:06 +02:00
AboutDialog.gd Rewrite the translators code 2022-01-24 20:11:39 +02:00
AboutDialog.tscn New UI system using Dockable Containers (#640) 2022-01-30 00:47:25 +02:00
CreateNewImage.gd Move new_empty_frame() to Project.gd from Canvas.gd 2021-12-01 20:50:50 +02:00
CreateNewImage.tscn Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
ExportDialog.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
ExportDialog.tscn Add transparent checker to export dialog and animation cels (#318) 2020-08-26 12:45:32 +03:00
OpenSprite.tscn Saving .pxo files in HTML5 is now possible 2020-06-30 20:25:43 +03:00
PreviewDialog.gd Spritesheet layer improvements (#623) 2021-12-28 23:45:46 +02:00
PreviewDialog.tscn Spritesheet layer improvements (#623) 2021-12-28 23:45:46 +02:00
SaveSprite.tscn Have "untitled" be the default project name on save & export 2020-07-15 20:27:14 +03:00
SaveSpriteHTML5.tscn Have "untitled" as default project name in SaveSpriteHTML5 2020-07-15 18:28:46 +03:00
SplashDialog.gd New UI system using Dockable Containers (#640) 2022-01-30 00:47:25 +02:00
SplashDialog.tscn New UI system using Dockable Containers (#640) 2022-01-30 00:47:25 +02:00
WindowOpacityDialog.gd Transparency fixes (#641) 2022-01-31 02:18:04 +02:00
WindowOpacityDialog.tscn UI changes to the onion skinning settings 2021-12-01 02:28:12 +02:00