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1b286a95ab
Not sure if that single if statement counts as branching code, but it's generally a good idea to avoid if statements in shader code, so I used step instead. |
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.. | ||
Autoload | ||
Classes | ||
Palette | ||
Preferences | ||
Shaders | ||
Tools | ||
UI | ||
Main.gd | ||
Main.tscn | ||
XDGDataPaths.gd |