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Pixelorama/src/Autoload
OverloadedOrama 186e2259ac [EXPERIMENTAL] Added ability to load a shader as an image effect
This new feature allows users to load a .shader file (must be a GLES2 Godot shader) that will modify the image itself. This feature is experimental and possibly buggy, not all shaders are working properly and I'm not sure yet why. As such, this feature may not be included in v0.8 stable.
2020-07-25 16:26:57 +03:00
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DrawingAlgos.gd Added affecting options to the HSVDialog 2020-07-24 03:22:12 +03:00
Global.gd Added option to affect all projects in the HSVDialog 2020-07-24 03:41:10 +03:00
HTML5FileExchange.gd [EXPERIMENTAL] Added ability to load a shader as an image effect 2020-07-25 16:26:57 +03:00
Import.gd Added pattern file name as a tooltip for their buttons 2020-07-13 03:44:08 +03:00
OpenSave.gd Replaced the _min and _max Project variables with Project.selected_pixels 2020-07-20 22:15:34 +03:00
Tools.gd Refactoring tools (#281) 2020-07-09 15:22:17 +03:00