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Pixelorama/src/Preferences/HandleLanguages.gd
2020-05-31 23:48:06 +03:00

51 lines
1.9 KiB
GDScript

extends Node
func _ready() -> void:
Global.loaded_locales = TranslationServer.get_loaded_locales()
# Make sure locales are always sorted, in the same order
Global.loaded_locales.sort()
# Load language
if Global.config_cache.has_section_key("preferences", "locale"):
var saved_locale : String = Global.config_cache.get_value("preferences", "locale")
TranslationServer.set_locale(saved_locale)
# Set the language option menu's default selected option to the loaded locale
var locale_index: int = Global.loaded_locales.find(saved_locale)
get_child(0).pressed = false # Unset System Language option in preferences
get_child(locale_index + 1).pressed = true
else: # If the user doesn't have a language preference, set it to their OS' locale
TranslationServer.set_locale(OS.get_locale())
if "zh" in TranslationServer.get_locale():
Global.control.theme.default_font = preload("res://assets/fonts/CJK/NotoSansCJKtc-Regular.tres")
else:
Global.control.theme.default_font = preload("res://assets/fonts/Roboto-Regular.tres")
for child in get_children():
if child is Button:
child.connect("pressed", self, "_on_Language_pressed", [child.get_index()])
child.hint_tooltip = child.name
func _on_Language_pressed(index : int) -> void:
get_child(index).pressed = true
if index == 0:
TranslationServer.set_locale(OS.get_locale())
else:
TranslationServer.set_locale(Global.loaded_locales[index - 1])
if "zh" in TranslationServer.get_locale():
Global.control.theme.default_font = preload("res://assets/fonts/CJK/NotoSansCJKtc-Regular.tres")
else:
Global.control.theme.default_font = preload("res://assets/fonts/Roboto-Regular.tres")
Global.config_cache.set_value("preferences", "locale", TranslationServer.get_locale())
Global.config_cache.save("user://cache.ini")
# Update Translations
Global.update_hint_tooltips()
Global.preferences_dialog._on_PreferencesDialog_popup_hide()
Global.preferences_dialog._on_PreferencesDialog_about_to_show(true)