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Pixelorama/src/Autoload
OverloadedOrama 14d958e55f Moved tile mode drawing logic from Canvas to a new script
I mostly did it so I could move tile mode logic into a new node, so I could have control over the drawing order. TileMode.gd also always draws 8 blank rectangles, which are being drawn on top of the grid, in order to hide it if it gets out of boundaries. We are now very close to implementing an isometric grid, #305.

This shouldn't have much of a performance impact, but some more testing is most likely needed.
2020-08-18 17:03:49 +03:00
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DrawingAlgos.gd Added more options to the Gradient Dialog 2020-08-08 19:02:49 +03:00
Export.gd Gif exporting now works in HTML5 2020-08-07 11:01:27 +03:00
Global.gd Moved tile mode drawing logic from Canvas to a new script 2020-08-18 17:03:49 +03:00
HTML5FileExchange.gd Gif exporting now works in HTML5 2020-08-07 11:01:27 +03:00
Import.gd Added pattern file name as a tooltip for their buttons 2020-07-13 03:44:08 +03:00
OpenSave.gd Refactor export dialog (#288) 2020-07-31 23:26:52 +03:00
Tools.gd Refactoring tools (#281) 2020-07-09 15:22:17 +03:00