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* Initial port of the text tool to Godot 4 * Change font (WIP) * Add antialiasing option and remove some old unneeded lines * Remove outline code * Add horizontal alignment and update the text edit font size * Improve the text edit * Don't activate tools while typing * Format * Give input priority to the text edit so the key X and shortcuts such as control-z work in the text edit * Add style settings for bold and italic * Fix text going blank when changing font * Use `font.draw_multiline_string()` * Change the move behavior of the text tool, add confirm and cancel buttons * Compress images on undo/redo * Fix text position
246 B
22x22px
246 B
22x22px
![](/huskee/Pixelorama/raw/commit/12eda321769c54d9c337af30927f159da95c8cf6/assets/graphics/tools/text.png)