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Pixelorama/Prefabs/Dialogs/RotateImage.gd
OverloadedOrama 155b77b514 Moved Rotate Image selection up, fixed some warnings
And minor UI changes, like changing default cursor shape to pointing hand when hovering on some UI elements in RotateImage.tscn
2020-02-04 18:29:34 +02:00

57 lines
1.6 KiB
GDScript

extends ConfirmationDialog
var texture : ImageTexture
var aux_img : Image
var layer : Image
func _ready():
texture = ImageTexture.new()
texture.flags = 0
aux_img = Image.new()
$VBoxContainer/HBoxContainer2/OptionButton.add_item("Rotxel")
$VBoxContainer/HBoxContainer2/OptionButton.add_item("Nearest neighbour")
func set_sprite(sprite : Image):
aux_img.copy_from(sprite)
layer = sprite
texture.create_from_image(aux_img, 0)
$VBoxContainer/TextureRect.texture = texture
func _on_HSlider_value_changed(_value):
rotate()
$VBoxContainer/HBoxContainer/SpinBox.value = $VBoxContainer/HBoxContainer/HSlider.value
func _on_SpinBox_value_changed(_value):
$VBoxContainer/HBoxContainer/HSlider.value = $VBoxContainer/HBoxContainer/SpinBox.value
func _on_RotateImage_confirmed():
Global.canvas.handle_undo("Draw")
match $VBoxContainer/HBoxContainer2/OptionButton.text:
"Rotxel":
Global.rotxel(layer,$VBoxContainer/HBoxContainer/HSlider.value*PI/180)
"Nearest neighbour":
Global.nn_rotate(layer,$VBoxContainer/HBoxContainer/HSlider.value*PI/180)
Global.canvas.handle_redo("Draw")
$VBoxContainer/HBoxContainer/HSlider.value = 0
func rotate():
var sprite : Image = Image.new()
sprite.copy_from(aux_img)
match $VBoxContainer/HBoxContainer2/OptionButton.text:
"Rotxel":
Global.rotxel(sprite,$VBoxContainer/HBoxContainer/HSlider.value*PI/180)
"Nearest neighbour":
Global.nn_rotate(sprite,$VBoxContainer/HBoxContainer/HSlider.value*PI/180)
texture.create_from_image(sprite, 0)
func _on_OptionButton_item_selected(_id):
rotate()
func _on_RotateImage_about_to_show():
$VBoxContainer/HBoxContainer/HSlider.value = 0