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Pixelorama/Prefabs/FrameButton.tscn
OverloadedOrama 07b62c9fd8 Added "Unlink Cell" to FrameButton's PopupMenu (appears on right click)
Behavior may be changed because it's not set to work with UndoRedo. Not sure if it should, yet.
2020-03-18 02:57:23 +02:00

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scripts/FrameButton.gd" type="Script" id=1]
[node name="FrameButton" type="Button"]
margin_top = 18.0
margin_right = 36.0
margin_bottom = 54.0
rect_min_size = Vector2( 36, 36 )
mouse_default_cursor_shape = 2
size_flags_horizontal = 0
size_flags_vertical = 0
toggle_mode = true
button_mask = 7
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="FrameTexture" type="TextureRect" parent="."]
margin_left = 2.0
margin_top = 2.0
margin_right = 34.0
margin_bottom = 34.0
rect_min_size = Vector2( 32, 32 )
size_flags_horizontal = 0
size_flags_vertical = 0
expand = true
stretch_mode = 6
__meta__ = {
"_edit_use_anchors_": false
}
[node name="PopupMenu" type="PopupMenu" parent="."]
margin_right = 20.0
margin_bottom = 20.0
mouse_default_cursor_shape = 2
items = [ "Remove Frame", null, 0, false, true, -1, 0, null, "", false, "Clone Frame", null, 0, false, false, -1, 0, null, "", false, "Move Left", null, 0, false, true, -1, 0, null, "", false, "Move Right", null, 0, false, true, -1, 0, null, "", false, "Unlink Cell", null, 0, false, true, 4, 0, null, "", false ]
[node name="LinkedIndicator" type="Polygon2D" parent="."]
visible = false
color = Color( 0.0627451, 0.741176, 0.215686, 1 )
invert_enable = true
invert_border = 1.0
polygon = PoolVector2Array( 0, 0, 36, 0, 36, 36, 0, 36 )
[connection signal="pressed" from="." to="." method="_on_FrameButton_pressed"]
[connection signal="id_pressed" from="PopupMenu" to="." method="_on_PopupMenu_id_pressed"]