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AnimationExporters
Some static typing improvements
2024-03-22 03:07:21 +02:00
Cels
Show a menu when right clicking on a tile button in the tiles panel to allow deleting it
2025-01-29 19:15:18 +02:00
Layers
Fix group layer blending not working properly when it has invisible children
2025-01-29 16:57:11 +02:00
AnimationTag.gd
[skip ci] Minor static typing and docstring improvements
2024-05-11 17:02:33 +03:00
Cel3DObject.gd
Implement the ability to change the font of a 3D text
2024-10-12 16:30:16 +03:00
Drawers.gd
When picking color, ensure that the correct index is selected in palette ( #1144 )
2024-12-02 19:44:52 +02:00
Frame.gd
Implement audio layers ( #1149 )
2024-12-14 00:30:04 +02:00
ImageEffect.gd
Implement the ability to load custom shaders and image and layer effects
2024-12-16 01:18:56 +02:00
ImageExtended.gd
When picking color, ensure that the correct index is selected in palette ( #1144 )
2024-12-02 19:44:52 +02:00
LayerEffect.gd
Organize image and layer effects into subcategories
2025-01-31 00:14:54 +02:00
ObjParse.gd
Update ObjParse.gd
2025-01-16 20:17:21 +02:00
Project.gd
Implement audio layers ( #1149 )
2024-12-14 00:30:04 +02:00
ResourceProject.gd
Added a way to modify shader textures ( #1096 )
2024-09-03 03:38:56 +03:00
SelectionMap.gd
Implement tilemap layers ( #1146 )
2024-12-05 03:57:44 +02:00
ShaderImageEffect.gd
[Experimental] Expose selection rotation gizmo
2025-01-21 03:40:43 +02:00
ShaderLoader.gd
Users can now add custom dithering matrix images
2025-02-10 20:15:45 +02:00
SteamManager.gd
Optimize Steam achievement requesting
2024-07-31 05:06:02 +03:00
Tiles.gd
Some static typing improvements
2024-03-22 03:07:21 +02:00
TileSetCustom.gd
Add user data for individual tiles
2025-02-10 03:03:29 +02:00