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AnimationExporters
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Some static typing improvements
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2024-03-22 03:07:21 +02:00 |
Cels
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Fix stack tile editing mode not increasing the tile's times_used variable
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2024-12-07 17:01:56 +02:00 |
Layers
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Fix crash when saving a loaded pxo file that has tilesets
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2024-12-06 15:16:01 +02:00 |
AnimationTag.gd
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[skip ci] Minor static typing and docstring improvements
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2024-05-11 17:02:33 +03:00 |
Cel3DObject.gd
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Implement the ability to change the font of a 3D text
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2024-10-12 16:30:16 +03:00 |
Drawers.gd
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When picking color, ensure that the correct index is selected in palette (#1144)
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2024-12-02 19:44:52 +02:00 |
Frame.gd
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Add user data for cels, frames and tags
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2024-04-04 01:27:50 +03:00 |
ImageEffect.gd
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Fix some unintentional behaviors with tilemap layer tile editing modes
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2024-12-06 04:03:57 +02:00 |
ImageExtended.gd
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When picking color, ensure that the correct index is selected in palette (#1144)
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2024-12-02 19:44:52 +02:00 |
LayerEffect.gd
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Some static typing improvements
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2024-03-22 03:07:21 +02:00 |
ObjParse.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
Project.gd
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Do not add an empty tile in the tilesets when loading a pxo file
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2024-12-06 15:19:19 +02:00 |
ResourceProject.gd
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Added a way to modify shader textures (#1096)
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2024-09-03 03:38:56 +03:00 |
SelectionMap.gd
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Implement tilemap layers (#1146)
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2024-12-05 03:57:44 +02:00 |
ShaderImageEffect.gd
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Implement indexed mode (#1136)
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2024-11-20 14:41:37 +02:00 |
ShaderLoader.gd
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Fix layer effect slider values being rounded to the nearest integer
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2024-11-12 00:47:53 +02:00 |
SteamManager.gd
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Optimize Steam achievement requesting
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2024-07-31 05:06:02 +03:00 |
Tiles.gd
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Some static typing improvements
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2024-03-22 03:07:21 +02:00 |
TileSetCustom.gd
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Do not add an empty tile in the tilesets when loading a pxo file
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2024-12-06 15:19:19 +02:00 |