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https://github.com/Orama-Interactive/Pixelorama.git
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* fix: mouse blinking at the edge of painting canvas * format: reformat src/UI/ViewportContainer.gd * format: reformat according to gdlint * refactor: removed unused code comments
31 lines
923 B
GDScript
31 lines
923 B
GDScript
extends SubViewportContainer
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@export var camera_path: NodePath
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var _mouse_inside = false
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@onready var camera := get_node(camera_path) as CanvasCamera
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func _ready() -> void:
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material = CanvasItemMaterial.new()
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material.blend_mode = CanvasItemMaterial.BLEND_MODE_PREMULT_ALPHA
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func _input(event):
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if event is InputEventMouseMotion:
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if get_global_rect().has_point(event.position):
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if !_mouse_inside:
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_mouse_inside = true
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camera.set_process_input(true)
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Global.control.left_cursor.visible = Global.show_left_tool_icon
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Global.control.right_cursor.visible = Global.show_right_tool_icon
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if Global.cross_cursor:
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Input.set_default_cursor_shape(Input.CURSOR_CROSS)
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else:
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if _mouse_inside:
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_mouse_inside = false
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camera.drag = false
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Global.control.left_cursor.visible = false
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Global.control.right_cursor.visible = false
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Input.set_default_cursor_shape(Input.CURSOR_ARROW)
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