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Pixelorama/src
Manolis Papadeas 05c9ef70d4 Put frame duration as a member of the Frame class
Instead of having a frame_duration[] array in the Project class. This makes the code much more readable and understandable, using less lines of code and, by avoiding an extra array, we also avoid potential out-of-bound array crashes.

The functionality for the user has not changed, and by testing so far I didn't find any issues.
2020-12-16 22:54:08 +02:00
..
Autoload Put frame duration as a member of the Frame class 2020-12-16 22:54:08 +02:00
Classes Put frame duration as a member of the Frame class 2020-12-16 22:54:08 +02:00
Palette Fixed untranslated palette string 2020-11-14 15:24:24 +02:00
Preferences Added Japanese translation 2020-12-12 15:05:03 +02:00
Shaders add follow canvas movement and scale option to transparent checker (#311) 2020-08-17 22:30:58 +03:00
Tools Fixed an issue with brushes 2020-11-25 01:21:28 +02:00
UI Put frame duration as a member of the Frame class 2020-12-16 22:54:08 +02:00
Main.gd Improve Cpu Usage while in Idle (#394) 2020-12-15 07:30:47 -08:00
Main.tscn Frame properties (#357) 2020-10-19 17:57:40 +03:00
SelectionRectangle.gd Sync (#346) 2020-10-09 13:19:36 +03:00
XDGDataPaths.gd Rename "pixelorama" folder to "pixelorama_data" for non-XDG locations 2020-08-29 16:34:52 +03:00