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Pixelorama/src/Shaders
Variable 0232f95c84
Shader Rotation fix (#687)
* add limit change with brush

* Delete Draw.gd

* Delete BaseTool.gd

* added error calculation

* revert last commit

* fixed rotation bug caused on some transparency

* fix for a bug

when selection was present

* added a comment

* added a fix when selection was enabled

* formating

* fixed another bug

* Added quick buttons for rotation
2022-05-03 19:38:29 +03:00
..
Gradients Change "Step" and "Dithering" gradients to "Linear Step" and "Linear Dithering" 2022-05-02 16:53:13 +03:00
AutoInvertColors.shader Use AutoInvertColors shader for the cursor tool icons 2021-06-05 02:01:04 +03:00
ColorReplace.shader Revert "Use L8 format for selection texture" 2022-03-23 03:56:47 +02:00
Desaturate.shader Remove affect_selection and has_selection checks from Shaders 2022-04-23 14:39:17 +03:00
DropShadow.tres Add Drop Shadow (#674) 2022-04-27 14:48:31 +03:00
Greyscale.gdshader Shader vision - Grayscale view (#646) 2022-02-12 00:47:26 +02:00
HSV.shader Remove affect_selection and has_selection checks from Shaders 2022-04-23 14:39:17 +03:00
Invert.shader Remove affect_selection and has_selection checks from Shaders 2022-04-23 14:39:17 +03:00
MarchingAntsOutline.shader Make marching ants shader ratio-independent 2022-04-18 15:32:14 +03:00
OutlineInline.gdshader Outline generation with shaders 2022-04-22 21:11:02 +03:00
Rotation.shader Shader Rotation fix (#687) 2022-05-03 19:38:29 +03:00
TransparentChecker.shader Var transparent mode (#444) 2021-02-02 07:29:19 -08:00
UITransparency.gdshader Transparency improvements (#680) 2022-04-28 00:03:56 +03:00