# Pixelorama - your free and open-source sprite editor! A free & open-source 2D sprite editor, made with Godot Engine, using GDScript! [![Pixelorama's horrible UI](https://functionoverload590613498.files.wordpress.com/2019/10/screenshot_265.png)](https://www.youtube.com/watch?v=L8o8QKB8lPs) Current features as of version v0.3: - Choosing between 4 tools – pencil, eraser, fill bucket and rectangle select – and mapping them to both of your left and right mouse buttons. That’s, pretty wild, huh? - Different colors and brush sizes for each of the mouse buttons. - Custom brush support. - Creating a new canvas with a size of your choosing. - Are you an animator? Then you've come to the right place! Pixelorama has its own Animation Timeline just for you!​ - Importing PNG and JPEG images, and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames. - Export your gorgeous art as PNG files. - Save snd open your projects as Pixelorama's custom file format, .pxo - Tile Mode for pattern creation! - Split screen mode to see your masterpiece twice! - Create straight lines for pencil and eraser by holding down Shift while you draw. - The middle mouse wheel isn’t forgotten, you can use it to pan around the canvas and by scrolling up and down, you can zoom in and out! - Keyboard shortcuts! I’m pretty sure this is a lifesaver for most of you. - Just like onions, Pixelorama has a multiple layer system! You can add, remove, move up and down, clone and merge as many layers as you like! - Scale and crop your images! Make sure to read my blog post on Function(Overload) for more information! https://functionoverload590613498.wordpress.com/2019/08/18/i-made-my-own-sprite-editor-in-godot/ Download it as a stand-alone on itch.io: https://orama-interactive.itch.io/pixelorama And if you like, consider helping me by sponsoring this project!