; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node2D", "class": "Canvas", "language": "GDScript", "path": "res://Scripts/Canvas.gd" }, { "base": "Button", "class": "LayerContainer", "language": "GDScript", "path": "res://Scripts/LayerContainer.gd" } ] _global_script_class_icons={ "Canvas": "", "LayerContainer": "" } [application] config/name="Pixelorama" run/main_scene="res://Main.tscn" config/icon="res://icon.png" config/Version="v0.4" [autoload] Global="*res://Scripts/Global.gd" [debug] gdscript/warnings/narrowing_conversion=false gdscript/warnings/return_value_discarded=false [display] window/size/width=1152 window/size/height=648 [importer_defaults] texture={ "compress/bptc_ldr": 0, "compress/hdr_mode": 0, "compress/lossy_quality": 0.7, 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