name: "dev-desktop-builds" on: push: branches: [ master ] pull_request: branches: [ master ] paths-ignore: - "Translations/*" - "installer/*.pot" - "installer/po/*" env: GODOT_VERSION: 3.2.2 EXPORT_NAME: Pixelorama jobs: export-windows: name: Windows Export 🗔 runs-on: ubuntu-latest container: image: docker://barichello/godot-ci:3.2.2 steps: - name: Checkout 🛎️ uses: actions/checkout@v1 with: submodules: true - name: Setup 💻 run: | mkdir -v -p build/windows-64bit ~/.local/share/godot/templates mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable - name: Windows Build 🔧 run: godot -v --export "Windows Desktop 64-bit" ./build/windows-64bit/$EXPORT_NAME.exe - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/windows-64bit rm ./build/windows-64bit/pixelorama_data/.gdignore - name: Upload Artifact 🚀 uses: actions/upload-artifact@v1 with: name: Windows-64bit path: ./build/windows-64bit/ export-linux: name: Linux Export 🐧 runs-on: ubuntu-latest container: image: docker://barichello/godot-ci:3.2.2 steps: - name: Checkout 🛎️ uses: actions/checkout@v1 with: submodules: true - name: Setup 💻 run: | mkdir -v -p build/linux-64bit ~/.local/share/godot/templates mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable - name: Linux Build 🔧 run: godot -v --export "Linux/X11 64-bit" ./build/linux-64bit/$EXPORT_NAME.x86_64 - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/linux-64bit rm ./build/linux-64bit/pixelorama_data/.gdignore - name: Upload Artifact 🚀 uses: actions/upload-artifact@v1 with: name: Linux-64bit path: ./build/linux-64bit/ export-mac: name: Mac Export 🍎 runs-on: macos-latest steps: - name: Checkout 🛎️ uses: actions/checkout@v1 with: submodules: true - name: Setup environment 🔧 run: | export GODOT_VERSION=3.2.2 export EXPORT_NAME=Pixelorama - name: Download and extract export templates 💾 run: | mkdir -v -p ~/.local/share/godot/templates/${GODOT_VERSION}.stable curl -O https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_export_templates.tpz unzip -a Godot_v${GODOT_VERSION}-stable_export_templates.tpz mv ./templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.stable - name: Download Godot headless binary 💾 run: | curl -O https://huskee.cf/files/Godot_v${GODOT_VERSION}-stable_mac_headless.64.zip unzip -a Godot_v${GODOT_VERSION}-stable_mac_headless.64.zip - name: Setup 💻 run: mkdir -v -p ./build/mac - name: Mac Build 🔧 run: | chown runner ./Godot chmod +x ./Godot ./Godot -v --export "Mac OSX" ./build/mac/Pixelorama.zip - name: Make application executable 🔧 run: | unzip -a ./build/mac/Pixelorama.zip -d ./build/mac chmod +x ./build/mac/Pixelorama.app/Contents/MacOS/Pixelorama rm ./build/mac/Pixelorama.zip - name: Fix application icon 🖼 run: sips -s format icns ./build/mac/Pixelorama.app/Contents/Resources/icon.icns --out ./build/mac/Pixelorama.app/Contents/Resources/icon.icns - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/mac rm ./build/mac/pixelorama_data/.gdignore - name: Create DMG archive 🔧 run: hdiutil create -size 70m -srcfolder ./build/mac -volname Pixelorama ./build/mac/Pixelorama.dmg - name: Upload Artifact 🚀 uses: actions/upload-artifact@v1 with: name: Mac path: ./build/mac/Pixelorama.dmg