extends Button signal on_drop_data export var index := 0; export var color : Color = Color.white export var draggable := false var drag_preview_texture = preload("res://Assets/Graphics/Palette/swatch_drag_preview.png") func get_drag_data(_position): var data = null; if(draggable): #print(String(get_instance_id()) + ": Drag Start"); data = {source_index = index}; var drag_icon = TextureRect.new(); drag_icon.texture = drag_preview_texture; drag_icon.modulate = color set_drag_preview(drag_icon); return data; func can_drop_data(_position, _data): return true; func drop_data(_position, data): emit_signal("on_drop_data", data.source_index, index);