name: "release" on: push: branches: [ release ] env: GODOT_VERSION: 3.2.3 GODOT_VERSION_MAC: 3.2.2 EXPORT_NAME: Pixelorama TAG: v0.8.1 jobs: export-windows: name: Windows Export 🗔 runs-on: ubuntu-latest container: image: docker://barichello/godot-ci:3.2.3 steps: - name: Setup WINE and rcedit 🍷 run: | dpkg --add-architecture i386 && apt-get update && apt-get install -y wine-stable && apt-get install -y wine32 chown root:root -R ~ wget https://github.com/electron/rcedit/releases/download/v1.1.1/rcedit-x64.exe mkdir -v -p ~/.local/share/rcedit mv rcedit-x64.exe ~/.local/share/rcedit godot -q echo 'export/windows/wine = "/usr/bin/wine"' >> ~/.config/godot/editor_settings-3.tres echo 'export/windows/rcedit = "/github/home/.local/share/rcedit/rcedit-x64.exe"' >> ~/.config/godot/editor_settings-3.tres - name: Checkout 🛎️ uses: actions/checkout@v1 with: submodules: true - name: Setup 💻 run: | mkdir -v -p build/windows-64bit build/windows-32bit ~/.local/share/godot/templates mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable - name: Windows Build 🔧 run: | godot -v --export "Windows Desktop 64-bit" ./build/windows-64bit/$EXPORT_NAME.exe godot -v --export "Windows Desktop 32-bit" ./build/windows-32bit/$EXPORT_NAME.exe - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/windows-64bit rm ./build/windows-64bit/pixelorama_data/.gdignore cp -R ./pixelorama_data ./build/windows-32bit rm ./build/windows-32bit/pixelorama_data/.gdignore - name: Zip 🗜️ run: | cd build zip -r windows-64bit.zip windows-64bit zip -r windows-32bit.zip windows-32bit - name: Upload 64-bit Release Asset 🚀 uses: svenstaro/upload-release-action@v2 with: repo_token: ${{ secrets.GITHUB_TOKEN }} file: ./build/windows-64bit.zip asset_name: ${{env.EXPORT_NAME}}[Windows-64bit].zip tag: ${{env.TAG}} overwrite: true - name: Upload 32-bit Release Asset uses: svenstaro/upload-release-action@v2 with: repo_token: ${{ secrets.GITHUB_TOKEN }} file: ./build/windows-32bit.zip asset_name: ${{env.EXPORT_NAME}}[Windows-32bit].zip tag: ${{env.TAG}} overwrite: true export-linux: name: Linux Export 🐧 runs-on: ubuntu-latest container: image: docker://barichello/godot-ci:3.2.3 steps: - name: Checkout 🛎️ uses: actions/checkout@v1 with: submodules: true - name: Setup 💻 run: | mkdir -v -p build/linux-64bit build/linux-32bit ~/.local/share/godot/templates mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable - name: Linux Build 🔧 run: | godot -v --export "Linux/X11 64-bit" ./build/linux-64bit/$EXPORT_NAME.x86_64 godot -v --export "Linux/X11 32-bit" ./build/linux-32bit/$EXPORT_NAME.x86 - name: Give execute permission ☑️ run: | chmod +x ./build/linux-64bit/$EXPORT_NAME.x86_64 chmod +x ./build/linux-32bit/$EXPORT_NAME.x86 - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/linux-64bit rm ./build/linux-64bit/pixelorama_data/.gdignore cp -R ./pixelorama_data ./build/linux-32bit rm ./build/linux-32bit/pixelorama_data/.gdignore - name: Create tar.gz archive 🗜️ run: | cd build tar zcvf linux-64bit.tar.gz linux-64bit tar zcvf linux-32bit.tar.gz linux-32bit - name: Upload 64-bit Release Asset 🚀 uses: svenstaro/upload-release-action@v2 with: repo_token: ${{ secrets.GITHUB_TOKEN }} file: ./build/linux-64bit.tar.gz asset_name: ${{env.EXPORT_NAME}}[Linux-64bit].tar.gz tag: ${{env.TAG}} overwrite: true - name: Upload 32-bit Release Asset uses: svenstaro/upload-release-action@v2 with: repo_token: ${{ secrets.GITHUB_TOKEN }} file: ./build/linux-32bit.tar.gz asset_name: ${{env.EXPORT_NAME}}[Linux-32bit].tar.gz tag: ${{env.TAG}} overwrite: true export-mac: name: Mac Export 🍎 runs-on: macos-latest steps: - name: Checkout 🛎️ uses: actions/checkout@v1 with: submodules: true - name: Setup environment 🔧 run: | export GODOT_VERSION=3.2.2 export EXPORT_NAME=Pixelorama - name: Download and extract export templates 💾 run: | mkdir -v -p ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable curl -O https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION_MAC}/Godot_v${GODOT_VERSION_MAC}-stable_export_templates.tpz unzip -a Godot_v${GODOT_VERSION_MAC}-stable_export_templates.tpz mv ./templates/* ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable - name: Download Godot headless binary 🤖 run: | curl -O https://huskee.cf/files/Godot_v${GODOT_VERSION_MAC}-stable_mac_headless.64.zip unzip -a Godot_v${GODOT_VERSION_MAC}-stable_mac_headless.64.zip - name: Setup 💻 run: mkdir -v -p ./build/mac - name: Mac Build 🔧 run: | chown runner ./Godot chmod +x ./Godot ./Godot -v --export "Mac OSX" ./build/mac/Pixelorama.zip - name: Make application executable 🔧 run: | unzip -a ./build/mac/Pixelorama.zip -d ./build/mac chmod +x ./build/mac/Pixelorama.app/Contents/MacOS/Pixelorama rm ./build/mac/Pixelorama.zip - name: Fix application icon 🖼 run: sips -s format icns ./build/mac/Pixelorama.app/Contents/Resources/icon.icns --out ./build/mac/Pixelorama.app/Contents/Resources/icon.icns - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/mac/Pixelorama.app/Contents/MacOS rm ./build/mac/Pixelorama.app/Contents/MacOS/pixelorama_data/.gdignore - name: Create DMG archive 🔧 run: hdiutil create -size 70m -srcfolder ./build/mac -volname Pixelorama ./build/mac/Pixelorama.dmg - name: Upload Release Asset 🚀 uses: svenstaro/upload-release-action@v2 with: repo_token: ${{ secrets.GITHUB_TOKEN }} file: ./build/mac/Pixelorama.dmg asset_name: ${{env.EXPORT_NAME}}[Mac].dmg tag: ${{env.TAG}} overwrite: true export-web: name: Web Export 🌐 runs-on: ubuntu-latest container: image: docker://barichello/godot-ci:3.2.3 steps: - name: Checkout 🛎️ uses: actions/checkout@v1 with: submodules: true - name: Setup 💻 run: | mkdir -v -p build/web ~/.local/share/godot/templates mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable - name: Web Build 🔧 run: godot -v --export "HTML5" ./build/web/index.html - name: Install rsync 📚 run: | apt-get update && apt-get install -y rsync - name: Deploy 🚀 uses: JamesIves/github-pages-deploy-action@releases/v3 with: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} BRANCH: gh-pages # The branch the action should deploy to. FOLDER: build/web # The folder the action should deploy.