[gd_scene load_steps=4 format=3 uid="uid://3pmb60gpst7b"] [ext_resource type="Shader" path="res://src/Shaders/TransparentChecker.gdshader" id="1"] [ext_resource type="Script" path="res://src/UI/Nodes/TransparentChecker.gd" id="2"] [sub_resource type="ShaderMaterial" id="1"] shader = ExtResource("1") shader_parameter/size = 10.0 shader_parameter/alpha = 1.0 shader_parameter/color1 = Color(0.7, 0.7, 0.7, 1) shader_parameter/color2 = Color(1, 1, 1, 1) shader_parameter/offset = Vector2(0, 0) shader_parameter/scale = Vector2(0, 0) shader_parameter/rect_size = Vector2(0, 0) shader_parameter/follow_movement = false shader_parameter/follow_scale = false [node name="TransparentChecker" type="ColorRect"] material = SubResource("1") anchors_preset = -1 mouse_filter = 2 script = ExtResource("2") metadata/_edit_use_anchors_ = true [connection signal="resized" from="." to="." method="_on_TransparentChecker_resized"]