class_name ImageEffect extends AcceptDialog # Parent class for all image effects # Methods that have "pass" are meant to be replaced by the inherited Scripts enum {CEL, FRAME, ALL_FRAMES, ALL_PROJECTS} var affect : int = CEL var pixels := [] var current_cel : Image var preview_image : Image var preview_texture : ImageTexture var preview : TextureRect var selection_checkbox : CheckBox var affect_option_button : OptionButton func _ready() -> void: set_nodes() current_cel = Image.new() preview_image = Image.new() preview_texture = ImageTexture.new() connect("about_to_show", self, "_about_to_show") connect("popup_hide", self, "_popup_hide") connect("confirmed", self, "_confirmed") if selection_checkbox: selection_checkbox.connect("toggled", self, "_on_SelectionCheckBox_toggled") if affect_option_button: affect_option_button.connect("item_selected", self, "_on_AffectOptionButton_item_selected") func _about_to_show() -> void: current_cel = Global.current_project.frames[Global.current_project.current_frame].cels[Global.current_project.current_layer].image if selection_checkbox: _on_SelectionCheckBox_toggled(selection_checkbox.pressed) update_transparent_background_size() func _confirmed() -> void: pass func set_nodes() -> void: pass func _on_SelectionCheckBox_toggled(button_pressed : bool) -> void: pixels.clear() if button_pressed: pixels = Global.current_project.selected_pixels.duplicate() else: for x in Global.current_project.size.x: for y in Global.current_project.size.y: pixels.append(Vector2(x, y)) update_preview() func _on_AffectOptionButton_item_selected(index : int) -> void: affect = index func update_preview() -> void: pass func update_transparent_background_size() -> void: if !preview: return var image_size_y = preview.rect_size.y var image_size_x = preview.rect_size.x if preview_image.get_size().x > preview_image.get_size().y: var scale_ratio = preview_image.get_size().x / image_size_x image_size_y = preview_image.get_size().y / scale_ratio else: var scale_ratio = preview_image.get_size().y / image_size_y image_size_x = preview_image.get_size().x / scale_ratio preview.get_node("TransparentChecker").rect_size.x = image_size_x preview.get_node("TransparentChecker").rect_size.y = image_size_y func _popup_hide() -> void: Global.dialog_open(false)