extends PanelContainer onready var canvas_preview = $HBoxContainer/PreviewViewportContainer/Viewport/CanvasPreview onready var camera : Camera2D = $HBoxContainer/PreviewViewportContainer/Viewport/CameraPreview onready var play_button : Button = $HBoxContainer/VBoxContainer/PlayButton func _on_PreviewZoomSlider_value_changed(value : float) -> void: camera.zoom = -Vector2(value, value) camera.save_values_to_project() camera.update_transparent_checker_offset() func _on_PlayButton_toggled(button_pressed : bool) -> void: if button_pressed: if Global.current_project.frames.size() <= 1: play_button.pressed = false return canvas_preview.animation_timer.start() Global.change_button_texturerect(play_button.get_child(0), "pause.png") else: canvas_preview.animation_timer.stop() Global.change_button_texturerect(play_button.get_child(0), "play.png")