name: "dev-desktop-builds" on: push: branches: [ master ] pull_request: branches: [ master ] paths-ignore: - "Translations/*" - "installer/*.pot" - "installer/po/*" env: GODOT_VERSION: 3.5 GODOT_VERSION_MAC: 3.5 RASPBERRY_PI_BUILDS_VERSION: 1.13.0 EXPORT_NAME: Pixelorama jobs: export-windows: name: Windows Export 🗔 runs-on: ubuntu-latest container: image: docker://barichello/godot-ci:3.5 steps: - name: Setup WINE and rcedit 🍷 run: | dpkg --add-architecture i386 && apt-get update && apt-get install -y wine-stable && apt-get install -y wine32 chown root:root -R ~ wget https://github.com/electron/rcedit/releases/download/v1.1.1/rcedit-x64.exe mkdir -v -p ~/.local/share/rcedit mv rcedit-x64.exe ~/.local/share/rcedit godot -q echo 'export/windows/wine = "/usr/bin/wine"' >> ~/.config/godot/editor_settings-3.tres echo 'export/windows/rcedit = "/github/home/.local/share/rcedit/rcedit-x64.exe"' >> ~/.config/godot/editor_settings-3.tres - name: Checkout 🛎️ uses: actions/checkout@v2 with: submodules: true - name: Setup 💻 run: | mkdir -v -p build/windows-64bit ~/.local/share/godot/templates mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable - name: Windows Build 🔧 run: godot -v --export "Windows Desktop 64-bit" ./build/windows-64bit/$EXPORT_NAME.exe - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/windows-64bit rm ./build/windows-64bit/pixelorama_data/.gdignore - name: Upload Artifact 🚀 uses: actions/upload-artifact@v2 with: name: Windows-64bit path: ./build/windows-64bit/ retention-days: 14 export-linux: name: Linux Export 🐧 runs-on: ubuntu-latest container: image: docker://barichello/godot-ci:3.5 steps: - name: Checkout 🛎️ uses: actions/checkout@v2 with: submodules: true - name: Setup 💻 run: | mkdir -v -p build/linux-64bit build/linux-rpi4 ~/.local/share/godot/templates mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable - name: Download Unofficial Godot Raspberry Pi 4 Builds 🍇 run: | wget https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi/releases/download/v${RASPBERRY_PI_BUILDS_VERSION}/godot_${GODOT_VERSION}-stable_rpi4.zip unzip -a godot_${GODOT_VERSION}-stable_rpi4.zip - name: Linux Build 🔧 run: | godot -v --export "Linux/X11 64-bit" ./build/linux-64bit/$EXPORT_NAME.x86_64 godot -v --export "Raspberry Pi 4" ./build/linux-rpi4/$EXPORT_NAME.rpi4 - name: Give execute permission ☑️ run: | chmod +x ./build/linux-64bit/$EXPORT_NAME.x86_64 chmod +x ./build/linux-rpi4/$EXPORT_NAME.rpi4 - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/linux-64bit rm ./build/linux-64bit/pixelorama_data/.gdignore - name: Create tar.gz archive 🗜️ run: | cd build tar zcvf linux-64bit.tar.gz linux-64bit tar zcvf linux-rpi4.tar.gz linux-rpi4 - name: Upload Artifact 🚀 uses: actions/upload-artifact@v2 with: name: Linux-64bit path: ./build/linux-64bit.tar.gz retention-days: 14 - name: Upload Raspberry Pi 4 Artifact 🚀 uses: actions/upload-artifact@v2 with: name: Linux-rpi4 path: ./build/linux-rpi4.tar.gz retention-days: 14 export-mac: name: Mac Export 🍎 runs-on: macos-latest steps: - name: Checkout 🛎️ uses: actions/checkout@v2 with: submodules: true - name: Setup environment 🔧 run: | export GODOT_VERSION=${GODOT_VERSION_MAC} export EXPORT_NAME=Pixelorama - name: Download and extract export templates 💾 run: | mkdir -v -p ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable curl -O https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION_MAC}/Godot_v${GODOT_VERSION_MAC}-stable_export_templates.tpz unzip -a Godot_v${GODOT_VERSION_MAC}-stable_export_templates.tpz mv ./templates/* ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable - name: Download Godot headless binary 🤖 run: | wget https://github.com/huskeee/godot-headless-mac/releases/download/${GODOT_VERSION_MAC}-stable/Godot_v${GODOT_VERSION_MAC}-stable_mac_headless.64.zip unzip -a Godot_v${GODOT_VERSION_MAC}-stable_mac_headless.64.zip - name: Setup 💻 run: mkdir -v -p ./build/mac - name: Mac Build 🔧 run: | chown runner ./bin/Godot chmod +x ./bin/Godot ./bin/Godot -v --export "Mac OSX" ./build/mac/Pixelorama.zip - name: Make application executable 🔧 run: | unzip -a ./build/mac/Pixelorama.zip -d ./build/mac chmod +x ./build/mac/Pixelorama.app/Contents/MacOS/Pixelorama rm ./build/mac/Pixelorama.zip - name: Fix application icon 🖼 run: sips -s format icns ./build/mac/Pixelorama.app/Contents/Resources/icon.icns --out ./build/mac/Pixelorama.app/Contents/Resources/icon.icns - name: Copy pixelorama_data folder 📁 run: | cp -R ./pixelorama_data ./build/mac/Pixelorama.app/Contents/Resources rm ./build/mac/Pixelorama.app/Contents/Resources/pixelorama_data/.gdignore - name: Ad-hoc signing ✍️ run: codesign -s - --force --deep ./build/mac/Pixelorama.app - name: Create DMG archive 🔧 run: hdiutil create -srcfolder ./build/mac -fs HFS+ -volname Pixelorama ./build/mac/Pixelorama.dmg - name: Upload Artifact 🚀 uses: actions/upload-artifact@v2 with: name: Mac path: ./build/mac/Pixelorama.dmg retention-days: 14